Search found 78 matches
- Wed Dec 10, 2014 6:05 pm
- Forum: Programming Discussion
- Topic: Questions regarding qt
- Replies: 1
- Views: 1524
Questions regarding qt
I remember Falco mentioning in one of the AGDs that he used qt for all aspects of deving for ES, like the actual engine logic and stuff. The sound of one place for full development of a game sounds really appealing, and I'm quite accustomed to Qt. My question is: How do I need to setup Qt to basical...
- Sun Dec 07, 2014 2:17 am
- Forum: Programming Discussion
- Topic: Programming Language Design
- Replies: 1
- Views: 1824
Re: Programming Language Design
I've seen that, and the ideas presented there are really cool.
the only thing i guess im worried about is that depending on the syntax, the code could still feel cryptic for most people. I wonder if there is a set of aesthetic rules for designing syntax. Like how there are rules for website design.
the only thing i guess im worried about is that depending on the syntax, the code could still feel cryptic for most people. I wonder if there is a set of aesthetic rules for designing syntax. Like how there are rules for website design.
- Thu Jun 26, 2014 2:15 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 152334
Re: What projects are you currently working on?
I recently finished a prototype of a Negotiation RPG. Here's the video:
- Thu Jun 26, 2014 2:09 am
- Forum: Game Development
- Topic: Negotiation RPG
- Replies: 0
- Views: 18938
Negotiation RPG
Hello All, So after many years of silence (I have been browsing the forums since I was a wee 8th grader, now I'm starting college), I finally have a complete game that I am willing to show off to people. I have created a prototype of a Negotiation RPG. Basically, using good ol' Turn-Based mechanics ...
- Mon Sep 02, 2013 3:54 pm
- Forum: Programming Discussion
- Topic: Python as a game scripting language
- Replies: 2
- Views: 3189
Python as a game scripting language
Hey guys, I was wondering about the following situation: given I have a small rpg engine written in python, which essentially loads tile maps, characters and dialogue, along with some basic menus, and has a basic gameloop, assuming I needed to script things like cutscenes or parts of dialogue, would...
- Sat Jun 22, 2013 10:59 am
- Forum: Game Development
- Topic: A great local wiki tool
- Replies: 3
- Views: 5929
A great local wiki tool
Hey guys! I thought I'd share a great tool I found for organizing your thoughts into a small local wiki for yourself [or you can also set it up on dropbox or versioning for collab]. It's called zim-wiki and you can find it here: http://www.zim-wiki.org/ It's great for not just note jotting, but sett...
- Fri May 24, 2013 4:30 pm
- Forum: General/Off-Topic
- Topic: I just did the unthinkable...
- Replies: 5
- Views: 2984
Re: I just did the unthinkable...
best of luck with those grad classes. Sign up for the awesome classes... unless they have prereqs, that can be a bitch...
- Fri May 17, 2013 8:15 am
- Forum: Programming Discussion
- Topic: Are you kidding me, Java?
- Replies: 14
- Views: 8647
Re: Are you kidding me, Java?
for those of you who learned c# and c++ first, count your blessings
- Sun May 12, 2013 9:50 pm
- Forum: General Gaming
- Topic: New Tomb Raider
- Replies: 17
- Views: 20788
Re: New Tomb Raider
crystal dynamics really didnt hold back did they
- Thu May 09, 2013 9:46 am
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 854496
Re: Post every time you beat a game.
spec ops the line. I got the feels for like the next few weeks afterwards
- Wed May 08, 2013 6:40 pm
- Forum: General Gaming
- Topic: New Tomb Raider
- Replies: 17
- Views: 20788
Re: New Tomb Raider
today officially just got betterFalco Girgis wrote:i was actually thinking another AiGD is due...dandymcgee wrote:At this point I think you may be the only PERSON on these forums. Perhaps another live stream is coming due? :PFalco Girgis wrote:I must be the only straight man on these boards...
- Wed May 08, 2013 6:26 pm
- Forum: General Gaming
- Topic: New Tomb Raider
- Replies: 17
- Views: 20788
Re: New Tomb Raider
yes... just all my yesdandymcgee wrote:At this point I think you may be the only PERSON on these forums. Perhaps another live stream is coming due? :PFalco Girgis wrote:I must be the only straight man on these boards...
- Mon May 06, 2013 7:59 am
- Forum: General/Off-Topic
- Topic: So what are you guys doing these days?
- Replies: 26
- Views: 10808
Re: So what are you guys doing these days?
i decided to follow in the steps of marcel and learn qt. it sounds like an interesting sdk. I already have ideas about programming a software documentation suite, so maybe ill post a few videos to the forums when i get the chance In the steps of Marcel? I'm the only Toolkit developer. And yeah, it ...
- Sat May 04, 2013 5:14 pm
- Forum: Programming Discussion
- Topic: Game Maker as a Tool
- Replies: 5
- Views: 2323
Re: Game Maker as a Tool
as far as taking game maker as a prototyping tool, you may find yourself frustrated when it doesn't do the one action you really want it to do. If you learn a little bit about javascript or c#, you would actually find unity3d to be a great prototyping tool, especially when you learn about the engine...
- Sat May 04, 2013 5:04 pm
- Forum: Game Development
- Topic: My text editor - Da VIMci.
- Replies: 2
- Views: 2925
Re: My text editor - Da VIMci.
is this app able to save out to any text file, or do you have certain formats in mind?