Search found 85 matches

by Rebornxeno
Sun Jul 08, 2012 4:33 pm
Forum: Programming Discussion
Topic: Tale of a Newby.
Replies: 10
Views: 3445

Re: Tale of a Newby.

WELCOME TO LIFE MUTHAFUCKAAA
by Rebornxeno
Wed Jul 04, 2012 1:32 am
Forum: Programming Discussion
Topic: Ideas, stoopid code, and friends
Replies: 14
Views: 5067

Re: Ideas, stoopid code, and friends

Ahh, when you debug events, you have to set the breakpoint on the event you want to check. I'm not even sure myself on how to send input to a stopped program to trigger an event, so I just set the breakpoints on the events, though there's probably a way.
by Rebornxeno
Tue Jul 03, 2012 2:07 am
Forum: Programming Discussion
Topic: Ideas, stoopid code, and friends
Replies: 14
Views: 5067

Re: Ideas, stoopid code, and friends

I think a lot of people have good ideas, and that is why many ideas you have yourself end up being thought up by AAA companies. Just look how many games are super similar! I have some pretty nifty ideas that I've never seen in ANY game though, so just keep thinking. Being original counts a whole lot...
by Rebornxeno
Thu Jun 28, 2012 10:12 pm
Forum: Programming Discussion
Topic: Ideas, stoopid code, and friends
Replies: 14
Views: 5067

Re: Ideas, stoopid code, and friends

In your check collision function, there is a line I believe is slightly off!

rightB = B.y + B.w;

I think it should be rightB = B.x + B.w, and the line right above should use B.x too!

cheers
by Rebornxeno
Wed May 23, 2012 6:20 pm
Forum: Programming Discussion
Topic: [Solved] Drawing problem dx11
Replies: 1
Views: 680

[Solved] Drawing problem dx11

Hey guys n gals (dandy), I have a problem with drawing in direct x 11. I am pretty familiar with how everything works, but this has thrown a curveball at me. Heres whats going on: I have a struct that holds position data for vertices, and texture coords. Simple and easy. I can create an array of 3 o...
by Rebornxeno
Fri Mar 30, 2012 8:11 pm
Forum: General/Off-Topic
Topic: If you haven't seen this...
Replies: 3
Views: 1228

Re: If you haven't seen this...

What!? What a misleading quote! You fiend!
by Rebornxeno
Fri Mar 30, 2012 4:16 pm
Forum: General/Off-Topic
Topic: If you haven't seen this...
Replies: 3
Views: 1228

If you haven't seen this...

Then you are very welcome!

http://www.youtube.com/watch?v=PIK3GXdkxL0

Family Guy - It's jesus christ!
by Rebornxeno
Thu Mar 22, 2012 6:23 pm
Forum: Programming Discussion
Topic: Quake III BSP PVS
Replies: 5
Views: 2115

Re: Quake III BSP PVS

Hi N64. Looks like a toughy! If you don't mind me asking, why does the findleaf function return the negative of the index? Are your nodes/clusters initialized? Well, apart from those questions, with the given information, it doesn't look like something is wrong with that code to me. I say the only w...
by Rebornxeno
Sat Mar 17, 2012 7:33 pm
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

I thought about using python, but it has a few drawbacks; no macros and having to be fully interpreted. Oh and great news with the foreign function stuff, there is an implementation of lisp, Corman lisp, that's already loaded with all the windows functionality needed. So I don't even have to finish ...
by Rebornxeno
Sat Mar 17, 2012 6:43 am
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

Is that an elaborate way of saying you don't know? You are right though that I most likely wouldn't use it, as the fli and ffi stuff isn't too bad. I almost like it, almost. Though I'd still like to know how they manage to do it, for curiosity's sake.
by Rebornxeno
Sat Mar 17, 2012 4:07 am
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

Well how does the os make a window then? Or how does it control what gets displayed to the screen. If I can get that low level control to the screen that the os uses for all its graphical stuff, surely I can make a window without needing the os. Google isn't helping in this regard however...
by Rebornxeno
Fri Mar 16, 2012 2:20 pm
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

I never realized how spoiled I am working with c++ for windows all the time, all I gotta do is some #include and bam all the windows functions available to me. With lisp I have to make all these foreign function definitions and stuff... Anyone reading this know of a way to go around an os? As in, ma...
by Rebornxeno
Wed Mar 14, 2012 11:57 am
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

I am just a kid who doesn't know what he wants. I can't believe I haven't heard of jit before.... Well this is pretty much what I was thinking of. I guess I wasn't very specific before, I apologize. The program I'm designing is geared toward AI learning, integrating a mix of symbolic and connectioni...
by Rebornxeno
Tue Mar 06, 2012 8:38 pm
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

Well dandy, if you have a hard time wondering what I'm trying to do when I already wrote a sentence stating exactly that, I guess I can't help ya bud! Thanks for the info guys, I see now that what I'm trying to do is build a sorta script system into the program. Though I'd really like to do it in c,...
by Rebornxeno
Tue Mar 06, 2012 7:31 am
Forum: Programming Discussion
Topic: Generating and using code during runtime
Replies: 26
Views: 5859

Re: Generating and using code during runtime

I get really confused when you talk about scripting, mainly because I have never used one and don't understand why it's needed. If you need something done, why not do it in the native code you are writing in? Why switch to something working on-top to do it? And lastly, don't they have to run some fu...