Search found 59 matches
- Thu May 10, 2012 5:31 pm
- Forum: Art, Music, and Design
- Topic: My first Painting
- Replies: 11
- Views: 12080
Re: My first Painting
Looks bad-ass for a first painting! Couldn't even tell. :P
- Thu May 10, 2012 5:27 pm
- Forum: Programming Discussion
- Topic: Is VC++ 2011 Worth Installing?
- Replies: 4
- Views: 1075
Is VC++ 2011 Worth Installing?
Hey guys, I was just wondering as I currently use VC++ 2008, but compile via GNU-Make through CMD, if the new VC++ 2011 beta was worth installing? Anyone tried it yet?
Also seeing as stupid MS is getting obsessed with this horrid 'metro' look, does that mean VC++ 2011 is W8 only? I hope not! :P
Also seeing as stupid MS is getting obsessed with this horrid 'metro' look, does that mean VC++ 2011 is W8 only? I hope not! :P
- Thu May 10, 2012 4:28 pm
- Forum: Programming Discussion
- Topic: Compilr
- Replies: 2
- Views: 689
Re: Compilr
Hey guys, just to let you know about this great website http://compilr.com , it allows you to compile applications online and it has a pretty neat IDE. Ive been making a few mini-projects in c# at http://compilr.com/tappatekie But they do limit you to 3 projects, which I think is stupid, but there ...
- Thu May 10, 2012 4:17 pm
- Forum: Programming Discussion
- Topic: Lua Binding Won't Compile with G++ --HELP!
- Replies: 15
- Views: 3556
Re: Lua Binding Won't Compile with G++ --HELP!
I tend not to follow many social protocols, including that one, but I guess I'll try to in my future endeavours.qpHalcy0n wrote:I'm sorry, I simply don't remember you. I talk to a lot of people. Clearly I didn't verse you on the finer points of tactful behaviour.......
- Thu May 10, 2012 4:13 pm
- Forum: Programming Discussion
- Topic: Sdl sidescroller
- Replies: 6
- Views: 1470
Re: Sdl sidescroller
Hah! Forgot about that. My bad. :Pthejahooli wrote:9.81ms^-2OmenFelix wrote:9.81ms^2
- Thu May 10, 2012 3:41 pm
- Forum: Programming Discussion
- Topic: Sdl sidescroller
- Replies: 6
- Views: 1470
Re: Sdl sidescroller
Hi, I have a question. What do I need to know to crearte a sidescroller in c++ and sdl? Thanks. By sidescroller do you mean a platformer? As in one that would require gravity? If so, then you're going to be needing the necessary statistics and calculations for such a thing in order to implement a g...
- Thu May 10, 2012 3:16 pm
- Forum: Programming Discussion
- Topic: Lua Binding Won't Compile with G++ --HELP!
- Replies: 15
- Views: 3556
Re: Lua Binding Won't Compile with G++ --HELP!
Way to be a dick, asshole. Unless you're willing to work with us to find a possible solution to the problem, don't ask the question. ....."No offense" I knew I was being 'dickish', but it's the truth. ;) I'm sorry short. :P Oh and btw Halcy, it's Marc, the guy you taught how to use VC++ a...
- Thu May 10, 2012 2:34 pm
- Forum: Programming Discussion
- Topic: Lua Binding Won't Compile with G++ --HELP!
- Replies: 15
- Views: 3556
- Thu May 10, 2012 1:29 pm
- Forum: Programming Discussion
- Topic: Lua Binding Won't Compile with G++ --HELP!
- Replies: 15
- Views: 3556
Lua Binding Won't Compile with G++ --HELP!
Hey guys. I've recently been trying to get my first Lua binding to work with C++ and well I can't get it to compile. Here's how I'm compiling it: gcc -o luac invoke.cpp -llua51 -llua5.1 -I "C:\Program Files (x86)\Lua\5.1\include" -L "C:\Program Files (x86)\Lua\5.1\lib" And here's...
- Thu May 10, 2012 12:17 pm
- Forum: Programming Discussion
- Topic: Visual C# Windows Forms PictureBox Clipping and Color Filter
- Replies: 6
- Views: 1607
Re: Visual C# Windows Forms PictureBox Clipping and Color Fi
Hey guys I was wondering if I had a sprite-sheet and I wanted to load only a certain 32x32 region of it into a 'PictureBox' of a Windows Form, how would I go about doing that? Also as a bonus, how would I filter the Magenta(255,0,255) and render as alpha, like SDL colour-keying. NOTE: I'm not too b...
- Thu May 10, 2012 9:33 am
- Forum: Programming Discussion
- Topic: SDL vs SFML vs Allegro?
- Replies: 10
- Views: 10902
Re: SDL vs SFML vs Allegro?
well i recomend you SDL since you can start right away with OpenGL for getting hardware acceleration ;) but you can also get SDL 2.0 from mercury repos,in this version offers you hardware acceleration without OpenGL but you can also get software render for example: if you use : SDL_Surface it will ...
- Wed May 09, 2012 10:34 am
- Forum: Programming Discussion
- Topic: Visual C# Windows Forms PictureBox Clipping and Color Filter
- Replies: 6
- Views: 1607
Re: Visual C# Windows Forms PictureBox Clipping and Color Fi
Hey guys I was wondering if I had a sprite-sheet and I wanted to load only a certain 32x32 region of it into a 'PictureBox' of a Windows Form, how would I go about doing that? Also as a bonus, how would I filter the Magenta(255,0,255) and render as alpha, like SDL colour-keying. NOTE: I'm not too b...
- Wed May 09, 2012 2:07 am
- Forum: Programming Discussion
- Topic: Visual C# Windows Forms PictureBox Clipping and Color Filter
- Replies: 6
- Views: 1607
Re: Visual C# Windows Forms PictureBox Clipping and Color Fi
Yes it is. It's only a temporary measure as none of the team really have experience with editors nor want to do much about it. Just to test the tiling system really.dandymcgee wrote:A better questions is why would you want to do that? I hope this is an editor question..
- Tue May 08, 2012 6:00 pm
- Forum: Programming Discussion
- Topic: Visual C# Windows Forms PictureBox Clipping and Color Filter
- Replies: 6
- Views: 1607
Visual C# Windows Forms PictureBox Clipping and Color Filter
Hey guys I was wondering if I had a sprite-sheet and I wanted to load only a certain 32x32 region of it into a 'PictureBox' of a Windows Form, how would I go about doing that? Also as a bonus, how would I filter the Magenta(255,0,255) and render as alpha, like SDL colour-keying. NOTE: I'm not too bo...
- Tue May 08, 2012 5:50 pm
- Forum: Game Development
- Topic: Dreamcast SD Card Reader: Can it boot .bin?
- Replies: 1
- Views: 2591
Dreamcast SD Card Reader: Can it boot .bin?
Can the Dreamcast SD Card Reader boot .bin? I plan to purchase one.
Thanks in advance.
Thanks in advance.