I thought about this for a while now. My sister is a music major and tells me things like music composistion must follow rules in order to sound good. So.. why can't we make a program that follows these rules? You could study what makes a certain melody portray a certain mood/feeling. It would probably be things related to speed and pitch changes along with a host of things I don't know about (I know squat about music). In the end a program could randomly generate a melody/composition based on rules and such. Imagine you're making a game... and you need music for one of your levels. All you gotta do is fill out some fields and the music will be generated. Don't like a particular result, push teh button again and get more results.
Anyone think its possible? Sometimes I wish I had gotten into music when I had the chance, but then I probably wouldn't have been a programmer .
Melody Generator.
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Melody Generator.
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creativity is being able to create something...without rules in the process.
i guess. i dont really know HOW to explain it...but I DO know that to create "good" music, it has to cater to the listener...
the random following of mental rules doesnt constitute creativity...creativity is something to be worked at. something to be...created.
tis hard to explain...
i guess. i dont really know HOW to explain it...but I DO know that to create "good" music, it has to cater to the listener...
the random following of mental rules doesnt constitute creativity...creativity is something to be worked at. something to be...created.
tis hard to explain...
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I'm just saying that it's definately possible to make a program create "creative" things. Well... maybe I'm just not very creative and don't know what it takes. But when I do make something that somebody says is creative, I remember doing something random (not random as in Picaso[sp?] but random spurs of thought.) Like you said it's hard to explain.
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