The Perfect Font.
Moderator: Coders of Rage
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
The Perfect Font.
I've been searching for the past few days for something I believe to be very important... The font in which I program. I have finally found that I consider just right. It's called PixelCarnageMonoTT and you can find it here.
I also picked up the Code::Blocks IDE which, so far, works better than MVC++ and Dev-C++ for my Dreamcast purposes (that of not actually compiling in the IDE). This baby has a butt load of features including collapse-able structures... so you can just collapse and entire function and make everything nice and easy to run through. Well, my ramblings don't explain much... so just check it out for yourself. Your Mother
PS: Everything is custumizable... which is koo.
PPS: Excuse my lack of decent spelling.. my contacts are fogginy and I can barely read this.
I also picked up the Code::Blocks IDE which, so far, works better than MVC++ and Dev-C++ for my Dreamcast purposes (that of not actually compiling in the IDE). This baby has a butt load of features including collapse-able structures... so you can just collapse and entire function and make everything nice and easy to run through. Well, my ramblings don't explain much... so just check it out for yourself. Your Mother
PS: Everything is custumizable... which is koo.
PPS: Excuse my lack of decent spelling.. my contacts are fogginy and I can barely read this.
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
I don't understand.Wutai wrote:Also, you post in some places that you aren't meant to.
Gyro, yes, I bet you'll love Code::Block. Hmm, here is a simple example from a random project of mine.
Normal uncollapsed huha...
Note how I collapsed the entire DrawMap() function below...
Also note... I've only started changing the syntax colors, so don't say I have bad taste cause I haven't really experimented yet.
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- MarauderIIC
- Respected Programmer
- Posts: 3406
- Joined: Sat Jul 10, 2004 3:05 pm
- Location: Maryland, USA
- MarauderIIC
- Respected Programmer
- Posts: 3406
- Joined: Sat Jul 10, 2004 3:05 pm
- Location: Maryland, USA
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- MarauderIIC
- Respected Programmer
- Posts: 3406
- Joined: Sat Jul 10, 2004 3:05 pm
- Location: Maryland, USA
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
Oh, no, my bad. I was talking to JSL.
That's true though. I could never in a billion years write something in C and have it be as readable as C++. That's something you have to sacrifice when you move to a lower level language. Seriously no way in hell.
And I mean, I'm not saying C is better, but I've been leaning more low-level lately. I've been looking into some ASM and I've gradually shifted all of my C++ to C. Sure, it isn't necessary, but I enjoy working at a lower level. I hope to maybe get a job as some sort of ASM programmer or something badass like that.
That's true though. I could never in a billion years write something in C and have it be as readable as C++. That's something you have to sacrifice when you move to a lower level language. Seriously no way in hell.
And I mean, I'm not saying C is better, but I've been leaning more low-level lately. I've been looking into some ASM and I've gradually shifted all of my C++ to C. Sure, it isn't necessary, but I enjoy working at a lower level. I hope to maybe get a job as some sort of ASM programmer or something badass like that.
- MarauderIIC
- Respected Programmer
- Posts: 3406
- Joined: Sat Jul 10, 2004 3:05 pm
- Location: Maryland, USA