Phantom Programming

Whether you're a newbie or an experienced programmer, any questions, help, or just talk of any language will be welcomed here.

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Don Pwnious
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Post by Don Pwnious »

yeh i got 1.2.4 which is latest?
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MarauderIIC
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Post by MarauderIIC »

You have to put it in the includes directory to use it.
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Don Pwnious
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Post by Don Pwnious »

k thanks do you know which is the latest version?
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Falco Girgis
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Post by Falco Girgis »

I just found out that I'm only using version 1.2.3!

It works great, not to mention I just got it. I'm going to assume that 1.2.4 is the newest (most likely is).
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Don Pwnious
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Post by Don Pwnious »

oh ok i thought so. isn't there a 1.2.7 or somthing higher?? :?
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Falco Girgis
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Post by Falco Girgis »

Oh lord, would my SDLdevving tools be behind the times then...
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Don Pwnious
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Post by Don Pwnious »

Does anyone here know what site to go to, to get some good midi files, sounds, sprites, and other stuff needed to make a functional game.
Oh yeh i need a sample SDL program for C++, to test out the SDL.dll.
Last edited by Don Pwnious on Sun Sep 12, 2004 10:16 am, edited 1 time in total.
1/8th time- 14secs
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Falco Girgis
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Post by Falco Girgis »

Sprites:
http://thechaosrift.com

Midis:
http://vgmusic.net

About your working SDL example, I'll see what I can do, but I don't think it'll be today.

I put off a huge poster and written report on the "Dominican Republic" that I had 3 weeks to do until today.

So yes, I'm screwed...
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Don Pwnious
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Post by Don Pwnious »

Thanks!! :D
i need some 3rd person shooter sprites
Last edited by Don Pwnious on Sun Sep 12, 2004 10:27 am, edited 1 time in total.
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Don Pwnious
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Post by Don Pwnious »

Does anyone know a site which has random soundsfor games?
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MarauderIIC
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Post by MarauderIIC »

google and your mic + sound recorder

:P
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Post by JS Lemming »

You wouldn't believe how many sounds for the Mario Game where made by my mic.
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Don Pwnious
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Post by Don Pwnious »

Oh thanks

How much sounds, lemmings?
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Don Pwnious
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Post by Don Pwnious »

umm can someone explain where to put the include files at on the compiler?
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MarauderIIC
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Post by MarauderIIC »

Look for all the other include files and put them in the same dir. Or a subdir, depending on the instructions I'm sure you read... right?
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
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