Official "Hello, World! (I'm new!)" thread

Random irrelevance that just didn't fit into other forums. Talk about anything.

Moderator: Talkative People

Post Reply
User avatar
Trask
ES Beta Backer
ES Beta Backer
Posts: 738
Joined: Wed Oct 29, 2008 8:17 pm
Current Project: Building a 2D Engine
Favorite Gaming Platforms: Sega Genesis and Xbox 360
Programming Language of Choice: C/C++
Location: Pittsburgh, PA
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Trask »

I just wanted to pop in and say hi. I've been watching the videos for quite awhile and the "How to Get Started" video reminded me that I'm really not a part of any programming community and I figured it was about time and mix in with a crowd of people with similar interests, see what I can learn or even one day help with.

I am going to school for Software Engineering with a major in game development, I've been programming for about 8 years now, but I've only seriously gotten into game development for the past 2 years. I don't have as much time to devote to this as I'd like as I'm a father of a crazy 2 year old and I have a full time tech job, but I do what I can. I look forward to sharing thoughts and gaining some new friends as time goes on. See you on the boards.
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
User avatar
Arce
Jealous Self-Righteous Prick
Jealous Self-Righteous Prick
Posts: 2153
Joined: Mon Jul 10, 2006 9:29 pm

Re: Official "Hello, World! (I'm new!)" thread

Post by Arce »

Good to finally have a software engineer--those damned computer science freaks are quite nearly dominating. :lol:

But with all seriousness, welcome to the forums.

edit: Nice avatar. ;P
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
User avatar
Trask
ES Beta Backer
ES Beta Backer
Posts: 738
Joined: Wed Oct 29, 2008 8:17 pm
Current Project: Building a 2D Engine
Favorite Gaming Platforms: Sega Genesis and Xbox 360
Programming Language of Choice: C/C++
Location: Pittsburgh, PA
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Trask »

Hehe, we'll take the boards one degree at a time :D

Thanks!
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
User avatar
MarauderIIC
Respected Programmer
Respected Programmer
Posts: 3406
Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA

Re: Official "Hello, World! (I'm new!)" thread

Post by MarauderIIC »

Ahoy! (:
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
User avatar
Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Falco Girgis »

Omgz, a fellow engineer! (well, I'm not quite yet)
User avatar
sparda
Chaos Rift Junior
Chaos Rift Junior
Posts: 291
Joined: Tue Sep 23, 2008 3:54 pm

Re: Official "Hello, World! (I'm new!)" thread

Post by sparda »

NoooooooOOOOOOOOoooooooooooooo!!!! :shock:

Arce hit it right on the nail: my CS domination plans have been ruined. Originally, I was going to get together with the rest of us CS students, as well as Peter and Marcel (I know they have a few grudges) and surround Falco for a beating and takeover. (kinda like running the lion out of the pride :lol: ), but now there is one more Engineering student, and things are not so easy! :lol:

Seriously though, nice for you to join us Trask!
User avatar
ultimatedragoon69
Chaos Rift Regular
Chaos Rift Regular
Posts: 122
Joined: Tue Oct 28, 2008 1:57 pm
Current Project: Pangea's quest (text ~tile~ based rpg)
Favorite Gaming Platforms: Dreamcast, PC, playstation 1, Virtual Boy, Snes
Programming Language of Choice: c++
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by ultimatedragoon69 »

sweet, glad you could join.
User avatar
Trask
ES Beta Backer
ES Beta Backer
Posts: 738
Joined: Wed Oct 29, 2008 8:17 pm
Current Project: Building a 2D Engine
Favorite Gaming Platforms: Sega Genesis and Xbox 360
Programming Language of Choice: C/C++
Location: Pittsburgh, PA
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Trask »

We future engineers need to stick together, you never know when it'll be the << endl; for you.

Thanks for the welcome guys!
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
austech
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 8
Joined: Fri Oct 31, 2008 10:53 pm

Re: Official "Hello, World! (I'm new!)" thread

Post by austech »

Hey what's up. Im austech and I just joined about 5 minutes ago right after seeing adventures in game dev 14 part 3. I am I guese a noob C++ programmer. Im learning from cplusplus.com

I guese thats it :lol:

P.S. I love your videos Gyro, your one of my main people that motivate me to program :D
User avatar
Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Falco Girgis »

Thanks, man. Welcome to the boards.

It looks like at least 3 or 4 of us have been up all night coding instead of getting out and doing anything with our Halloween, haha.
austech
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 8
Joined: Fri Oct 31, 2008 10:53 pm

Re: Official "Hello, World! (I'm new!)" thread

Post by austech »

GyroVorbis wrote:Thanks, man. Welcome to the boards.

It looks like at least 3 or 4 of us have been up all night coding instead of getting out and doing anything with our Halloween, haha.
Lol thanks.
User avatar
MarauderIIC
Respected Programmer
Respected Programmer
Posts: 3406
Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA

Re: Official "Hello, World! (I'm new!)" thread

Post by MarauderIIC »

Welcome :)
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
User avatar
ultimatedragoon69
Chaos Rift Regular
Chaos Rift Regular
Posts: 122
Joined: Tue Oct 28, 2008 1:57 pm
Current Project: Pangea's quest (text ~tile~ based rpg)
Favorite Gaming Platforms: Dreamcast, PC, playstation 1, Virtual Boy, Snes
Programming Language of Choice: c++
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by ultimatedragoon69 »

welcome, sorry i can't talk much working on 3 projects now. That and just got off 9 hours of work.
assembly class: sim-city clone
c++: binary search tree tester
personal: text based rpg.
User avatar
Kcirtap1990
Chaos Rift Regular
Chaos Rift Regular
Posts: 161
Joined: Sun Nov 02, 2008 9:43 pm
Location: USA

Re: Official "Hello, World! (I'm new!)" thread

Post by Kcirtap1990 »

Let's see...

I was doing some Calculus homework, then got bored so decided to register here. I'm a Ruby guy myself, don't have enough time on my hands to sit down and try to learn anything more complex. At least yet, I plan to try to start to tackle C++ over Winter break. But yeah, that about covers the common ground that I know of at the forums so far. I'll probably be more or less a lurker, so, hi!

Wow, I need to get back on this homework.
User avatar
Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Re: Official "Hello, World! (I'm new!)" thread

Post by Falco Girgis »

I have looked into Ruby a good deal, myself. Looks like a very powerful OO scripting language. That was the only problem for us, it was too powerful, we needed something more light weight for Dreamcast, haha.
Post Reply