Allegro vs SDL
Moderator: PC Supremacists
Re: Allegro vs SDL
I'd probably have to say Allegro. But I think it's all a matter of personal choice. Anyway there are tons of Allegro tutorials and references, if you need them, on the net. I'd link you to the Allegro Quick Reference, but it seems to be down now! =(
But yea, Allegro.
But yea, Allegro.
- dandymcgee
- ES Beta Backer
- Posts: 4709
- Joined: Tue Apr 29, 2008 3:24 pm
- Current Project: https://github.com/dbechrd/RicoTech
- Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
- Programming Language of Choice: C
- Location: San Francisco
- Contact:
Re: Allegro vs SDL
I use SDL. I don't know why. I can't remember what made me choose it over Allegro, although I remember the dilemma.. Just pick one .
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Re: Allegro vs SDL
I like SDL better...Because I chose it first.
Allegro, from what I hear, is a bit more newbie-friendly, but I couldn't verify. I have only worked in SDL and hear that from others.
Allegro, from what I hear, is a bit more newbie-friendly, but I couldn't verify. I have only worked in SDL and hear that from others.
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
Re: Allegro vs SDL
The battle against Allegro and SDL is a long one that many people get pulled into. I've dabbled a bit of both though. Allegro is there are more features "out of the box." SDL supports 2D hardware better than Allegro. I've done a little research since I posted earlier on this thread, and they both seem pretty even, but Allegro is just more noob friendly.
I think like DandyMcGee said "Just pick one". But to answer your question Allegro is more noob friendly
I think like DandyMcGee said "Just pick one". But to answer your question Allegro is more noob friendly
- programmerinprogress
- Chaos Rift Devotee
- Posts: 632
- Joined: Wed Oct 29, 2008 7:31 am
- Current Project: some crazy stuff, i'll tell soon :-)
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++!
- Location: The UK
- Contact:
Re: Allegro vs SDL
Arce wrote:I like SDL better...Because I chose it first.
Same here, I find it to be really practical and fairly easy to use
---------------------------------------------------------------------------------------
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
Re: Allegro vs SDL
I've used both, and Allegro is much more newb friendly, especially if you plan to use primitive stuff such as circles, rectangles, and triangles. Allegro has much better support for those. I switched to SDL myself though.. (I really don't like the input system Allegro has.)
Re: Allegro vs SDL
A buddy of mine once yelled, "IF YOU KNOW C++ IT'S LIKE ALLEGRO DOESN'T EVEN CARE AND IGNORES COMMON LOGIC!" or something to that effect.Ciidian wrote:I've used both, and Allegro is much more newb friendly, especially if you plan to use primitive stuff such as circles, rectangles, and triangles. Allegro has much better support for those. I switched to SDL myself though.. (I really don't like the input system Allegro has.)
For what I've used was just some very basic stuff, and some stuff I picked up from Moosader's site.
Re: Allegro vs SDL
Okay, thanks for fast replys
i will look more into sdl when i feel im ready, last night i watched some of lazyfoo´s tutorials and i understood it all but i just think that i need to be a little more sure of the basics first,
i will look more into sdl when i feel im ready, last night i watched some of lazyfoo´s tutorials and i understood it all but i just think that i need to be a little more sure of the basics first,
TorteXXX
Re: Allegro vs SDL
SDL is more light weight afaik.
Even though allegro is easier to use.
If you're deving for PC that doesnt matter but if you are developong for some console it does.
I prefer SDL by the way, works on a charm in Dreamcast......
Even though allegro is easier to use.
If you're deving for PC that doesnt matter but if you are developong for some console it does.
I prefer SDL by the way, works on a charm in Dreamcast......
- M_D_K
- Chaos Rift Demigod
- Posts: 1087
- Joined: Tue Oct 28, 2008 10:33 am
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C/++
- Location: UK
Re: Allegro vs SDL
SDL also works well on PSP. And I also prefer SDL.Neoblast wrote:SDL is more light weight afaik.
Even though allegro is easier to use.
If you're deving for PC that doesnt matter but if you are developong for some console it does.
I prefer SDL by the way, works on a charm in Dreamcast......
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.