Elysian Shadows + Vista?
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Re: Elysian Shadows + Vista?
I still say it should run fine in a winshell. JSL says he tried it a while back, and it worked but didn't "display tiles"...
I think I'll PM him and ask to try again? Maybe he didn't load a project correctly? haha.
The graphical API that Blitz uses actually amounts to DX7 or something (hence the trouble with hardware supported transparencies). Yes, poor language choice...But hey, it was supposed to be a "quickie." When Gyro originally presented it to me, he said "I need something that lets you lay tiles. That's it. Now!" so can't really blame me. ;p
If the windows GUI worked in his shell, I have a hard time believing that DX 7-8 didn't? Maybe it's just too old? Though Vista and win7 also support it (tested and works fine...). I'm not a big DX person, and it's HIGHLY encapsulated in Blitz. Not even sure what the major changes were from 7->present and sorta don't care enough to find out. =p
I think I'll PM him and ask to try again? Maybe he didn't load a project correctly? haha.
The graphical API that Blitz uses actually amounts to DX7 or something (hence the trouble with hardware supported transparencies). Yes, poor language choice...But hey, it was supposed to be a "quickie." When Gyro originally presented it to me, he said "I need something that lets you lay tiles. That's it. Now!" so can't really blame me. ;p
If the windows GUI worked in his shell, I have a hard time believing that DX 7-8 didn't? Maybe it's just too old? Though Vista and win7 also support it (tested and works fine...). I'm not a big DX person, and it's HIGHLY encapsulated in Blitz. Not even sure what the major changes were from 7->present and sorta don't care enough to find out. =p
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
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Re: Elysian Shadows + Vista?
you know how its for dreamcast how will you give it to people, is it going to be like a file to download then they put it onto a disc. If a disc then what kind of disc cd dvd...
Last edited by Sword_Clash on Mon Apr 13, 2009 9:24 pm, edited 1 time in total.
- Falco Girgis
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Re: Elysian Shadows + Vista?
Yes.Sword_Clash wrote:you know how its for dreamcast aswell how will you give it to people, is it going to be like a file to download then they out it onto a disc or something.
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Re: Elysian Shadows + Vista?
Would I be able to download Elysian Shadows onto my PSP by any chance? I'd like to be able to play it, and carry the game with me wherever I go.
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Re: Elysian Shadows + Vista?
They would have to change the engine coz of the format psp games are written in. I thinkMarx Chaotix wrote:Would I be able to download Elysian Shadows onto my PSP by any chance? I'd like to be able to play it, and carry the game with me wherever I go.
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Re: Elysian Shadows + Vista?
Yeah, you'd have to be running a Dreamcast emulator(I think there is one for PSP, I faintly remember hearing about one and thinking that was strange, but awesome) or bustMarx Chaotix wrote:Would I be able to download Elysian Shadows onto my PSP by any chance? I'd like to be able to play it, and carry the game with me wherever I go.
http://www.youtube.com/watch?v=Ix9huu4k5Qo < Not crazy!
Dear god, they actually ported ES to a piece of celery!MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
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- Falco Girgis
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Re: Elysian Shadows + Vista?
Uh, no.
Seriously, there wouldn't be a chance in hell of a fullspeed DC emulator for PSP. Consider the fact that the Dreamcast is more powerful than the PSP in multiple ways. The DC has way more fancy GPU capabilities like hardware texture compression, more VRAM, bumpmapping, hardware fog, etc.
The PSP wins in the arena of more polys/sec (supposedly, and not by much) and a faster processor.
The fast processor is basically the only relevent requirement for something to emulate something else, but with what the DC has on the PSP no emulator could possibly boast anywhere near completeness (or probably playable speeds).
Seriously, there wouldn't be a chance in hell of a fullspeed DC emulator for PSP. Consider the fact that the Dreamcast is more powerful than the PSP in multiple ways. The DC has way more fancy GPU capabilities like hardware texture compression, more VRAM, bumpmapping, hardware fog, etc.
The PSP wins in the arena of more polys/sec (supposedly, and not by much) and a faster processor.
The fast processor is basically the only relevent requirement for something to emulate something else, but with what the DC has on the PSP no emulator could possibly boast anywhere near completeness (or probably playable speeds).
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Re: Elysian Shadows + Vista?
But a ps3 can easily emulate any console, except the 360GyroVorbis wrote:Uh, no.
Seriously, there wouldn't be a chance in hell of a fullspeed DC emulator for PSP. Consider the fact that the Dreamcast is more powerful than the PSP in multiple ways. The DC has way more fancy GPU capabilities like hardware texture compression, more VRAM, bumpmapping, hardware fog, etc.
The PSP wins in the arena of more polys/sec (supposedly, and not by much) and a faster processor.
The fast processor is basically the only relevent requirement for something to emulate something else, but with what the DC has on the PSP no emulator could possibly boast anywhere near completeness (or probably playable speeds).
Re: Elysian Shadows + Vista?
How 'bout the iphone/touch???
Re: Elysian Shadows + Vista?
doesnt that have to be in objective-c++?eatcomics wrote:How 'bout the iphone/touch???
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Re: Elysian Shadows + Vista?
It probably can. The only thing it cant really do easily is touch screeneatcomics wrote:How 'bout the iphone/touch???
only input, graphics, etc. you can impliment c++ I thinkPickzell wrote:doesnt that have to be in objective-c++?
I'll make your software hardware.
Re: Elysian Shadows + Vista?
I was talkin more bout a emulator or something
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Re: Elysian Shadows + Vista?
I don't think there is a fully functional iPhone emulator out, but either way it would have to be written in Objective-C which is not happening or Gyro would have it on his iPod Touch already.
Dear god, they actually ported ES to a piece of celery!MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
Re: Elysian Shadows + Vista?
What ever.... Just saying... They've got it on the pusp...Trask wrote:I don't think there is a fully functional iPhone emulator out, but either way it would have to be written in Objective-C which is not happening or Gyro would have it on his iPod Touch already.
Re: Elysian Shadows + Vista?
game maker 5-7deryni21 wrote:for the love of all things what hasn't ran on vista that has you so worried that this won't.thejahooli wrote:Thank god for that
Lots of things that havent worked on vista for me so was worried that Elysian Shadows wouldn't
audacity
3DS Max
Almost every PC game