thejahooli wrote:I have a feeling that it is slightly fixed because they're making it out that you can talk to him about anything when I'm pretty sure itll have a limited amount of subjects. Also Molyneux has a habit of over hying things.
He lies more than Benjamin Linus! [/geeky lost reference]
I think, that with some more development that it will be pretty good, but, as I mentioned in a similar thread, the voice recognition has to be up to the standard of the motion sensors, because believe me, milo saying "sorry, can you repeat that?" a million times would drive me up the wall!!
as for predefined scripts controlling milo, I agree, I seriously doubt that this project has limited scope in terms of interaction, can all of the human logical responses be emulated in a single application? I think not!
Perhaps he will have improved AI in the shape of downloadble content, imagine seeing this on the Xbox download window
He listens to you! (sorta), he plays games with you and he's your friend, we introduce to you, a new dimension in human interaction!
Milo: He's saying things to your friends when you go out of the room! expansion pack
Experience the thrills and spills of your new best friend, turning all of your real friends against you!
This little backstabber will take pride in keeping you all to himself, because he doesn't have anyone else.
And, coming this fall, Kleptomanic Milo! better get it before he does
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I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P