Get to Work

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

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LuciDreamTheater

Get to Work

Post by LuciDreamTheater »

Just a friendly reminder to get back to work on Elysian Shadows. It is summer time, after all.
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eatcomics
ES Beta Backer
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Posts: 2528
Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois

Re: Get to Work

Post by eatcomics »

I think we need more of these posts on the forums.... no one bitches any more...

ps. I'm using my palm to type this
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Trask
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Joined: Wed Oct 29, 2008 8:17 pm
Current Project: Building a 2D Engine
Favorite Gaming Platforms: Sega Genesis and Xbox 360
Programming Language of Choice: C/C++
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Re: Get to Work

Post by Trask »

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MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
LuciDreamTheater

Re: Get to Work

Post by LuciDreamTheater »

Just for the record, this s/n is a new identity. I got tired of using anothrguitarist for 5 years. And in all seriousness, I hope you guys get as much progress as you planned this summer. Good luck.
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Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
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Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
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Re: Get to Work

Post by Falco Girgis »

Why thank you, good sir. :D
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