brilliant game
Moderator: PC Supremacists
brilliant game
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- Sanshin77
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Re: brilliant game
Wow, I love to see new original puzzle/platformer games, everyone should check out Scribblenauts btw...
(http://www.youtube.com/watch?v=j3HXgvl8 ... re=related)
(http://www.youtube.com/watch?v=j3HXgvl8 ... re=related)
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- hurstshifter
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Re: brilliant game
This is very cool and innovative. I can definitely see something like this going up on xbox-live arcade.
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- trufun202
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Re: brilliant game
My thoughts exactly. I love to see this type of innovation in gaming. I just hate that I didn't think of it first!hurstshifter wrote:This is very cool and innovative. I can definitely see something like this going up on xbox-live arcade.
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Re: brilliant game
Wow. That's probably one of the coolest ideas I've ever seen for a puzzle game.
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- davidthefat
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- Netwatcher
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Re: brilliant game
Simply amazing!
can someone explain how it was done?
can someone explain how it was done?
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- trufun202
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Re: brilliant game
Essentially you calculate the shadows in realtime, from the perspective of the light source. Then you dynamically render the shadows onto the surface. In the Shadow Physics game, he's using this surface as the playing field, rather than the objects themselves.Netwatcher wrote:Simply amazing!
can someone explain how it was done?
If you search for "Shadow Projection OpenGL" you'll see plenty of tutorials on how this is done.
- Netwatcher
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Re: brilliant game
Interesting, thanks.trufun202 wrote:Essentially you calculate the shadows in realtime, from the perspective of the light source. Then you dynamically render the shadows onto the surface. In the Shadow Physics game, he's using this surface as the playing field, rather than the objects themselves.Netwatcher wrote:Simply amazing!
can someone explain how it was done?
If you search for "Shadow Projection OpenGL" you'll see plenty of tutorials on how this is done.
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
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- M_D_K
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Re: brilliant game
Freaking awesome, I WANT!!!!!
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- Sanshin77
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Re: brilliant game
I think this is a video of an older version
http://www.youtube.com/watch?v=Jcjxo9sv ... onse_watch
http://www.youtube.com/watch?v=Jcjxo9sv ... onse_watch
Check out videos of my C++ games as well as my "Amateur Game Dev" series over at
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- ibly31
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Re: brilliant game
It looks as if hes using a mac, so unless he is running a virtual windows machine, no xbox arcade for him...
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Re: brilliant game
Then no one could afford it and it wouldn't get big PWN!davidthefat wrote:**** Xbox, make it for PS3 LOL
- Netwatcher
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Re: brilliant game
Looks like an HP Laptop to me...ibly31 wrote:It looks as if hes using a mac, so unless he is running a virtual windows machine, no xbox arcade for him...
Damn ibly!!!
I wanted that location!!!
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
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blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
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blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
- Innerscope
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Re: brilliant game
Whoa, pretty cool idea. Every time I think the platformer game is dying, projects like this are developed, that assure me the genre is still alive and well.
FYI, that's a MacBook Pro for those who were wondering.
FYI, that's a MacBook Pro for those who were wondering.
Current Project: Gridbug
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Website (under construction) : http://www.timcool.me