Made a simple, ugly, buggy, half-working game this past week. It has no name, usually refer it as my SDL Puzzle Prototype, or my crappy game.
Objective is to connect four matching color pieces in a row/column first. You push new game pieces from the sides, and the furthest piece will be pushed off of the board. I was messing around with SDL_net, but it's not useful in game. You can get a host/client connection but that will trigger the apps to shut down. Let's see... Computer AI is beyond stupid... oh ya... and it also comes in spanish!
DOWNLOAD:
http://www.fileden.com/files/2007/1/8/6 ... totype.zip
VIDEO:
http://www.youtube.com/watch?v=v53XLBQDLgg
SCREENSHOTS woot....
My crappy puzzle game
Moderator: PC Supremacists
- Spikey
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My crappy puzzle game
Last edited by Spikey on Sun Aug 02, 2009 1:43 pm, edited 1 time in total.
- rolland
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Re: My crappy puzzle game
"Crappy?" I liked it. Oh, and subscribed.
I'll write a signature once I get some creativity and inspiration...
- Bakkon
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Re: My crappy puzzle game
Yeah, I definitely wouldn't call this crappy. The GUI is impressive considering you're using SDL.
- Falco Girgis
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Re: My crappy puzzle game
Yeah, that's a hella polished SDL game. :D
- programmerinprogress
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Re: My crappy puzzle game
Yeah, now i'd like to see what you consider a good SDL game, because that looks really good
It looks somewhat finished, which is something I feel I never accomplish with my software, I always feel there is something left to do, but I certainly get the impression when I saw your video that the game felt almost complete.
It looks somewhat finished, which is something I feel I never accomplish with my software, I always feel there is something left to do, but I certainly get the impression when I saw your video that the game felt almost complete.
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I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
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Re: My crappy puzzle game
I agree with the others, very nice interface for having written it in SDL.
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- Netwatcher
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Re: My crappy puzzle game
Same as above, loved it and it has good aesthetics.
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655
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-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
- Spikey
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Re: My crappy puzzle game
Wow. Thanks everyone!
I kinda mislead all of you... I stopped smoking cigarettes recently and I needed something to occupy myself with, so while making and posting this game I was feeling like shit, and so I referred everything as shit.. anyway, I'm feeling better now and stoked to start a new project.
I kinda mislead all of you... I stopped smoking cigarettes recently and I needed something to occupy myself with, so while making and posting this game I was feeling like shit, and so I referred everything as shit.. anyway, I'm feeling better now and stoked to start a new project.
- dandymcgee
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Re: My crappy puzzle game
Good for you, hope you can pull through and stay away from that garbage.Spikey wrote:Wow. Thanks everyone!
I kinda mislead all of you... I stopped smoking cigarettes recently and I needed something to occupy myself with, so while making and posting this game I was feeling like shit, and so I referred everything as shit.. anyway, I'm feeling better now and stoked to start a new project.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!