tiles and objects and such
Moderator: PC Supremacists
- Donutslayer7
- Chaos Rift Newbie
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tiles and objects and such
a long while back I watched one of the adventures in game development chapters that featured showing tiles and objects(not refering to OOP) but they didn't seem much different and I began to wonder while developing a level editor, what do you consider a tile and what do you call as an object, something you can interact with?
- Falco Girgis
- Elysian Shadows Team
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Re: tiles and objects and such
In our engine, tiles are the bottom layer (floors, grasses, grounds), and objects are rendered above them (tables, chairs, cabinets, doors, etc.)
Items are things that have rigid body physics, which can be picked up and thrown around (they aren't tile-based).
Items are things that have rigid body physics, which can be picked up and thrown around (they aren't tile-based).
- Donutslayer7
- Chaos Rift Newbie
- Posts: 16
- Joined: Tue Aug 18, 2009 5:16 pm
- Current Project: Map-Editor
- Favorite Gaming Platforms: N64, SNES, anything Nintendo
- Programming Language of Choice: C++
- Location: U.S.