so like can you guys like tell me were to get started in making nintendo ds games
wich includes sdk, and api and/or whatnot
help getting started with homebrew games for ds
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- derbon
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help getting started with homebrew games for ds
i think the best paint program would be microsoft paint + paint.NET+graphics gale + Paint shop Pro 7 + photoshop CS3, it would be called Paint Gale Pro Shop.NET,
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Re: help getting started with homebrew games for ds
http://elysianshadows.com/phpBB3/viewto ... f=6&t=3857
Not sure how much useful information is in that thread but there ya go
Not sure how much useful information is in that thread but there ya go
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Re: help getting started with homebrew games for ds
I know I've advocated for PAlib, but if you want to make your game the best possible, libnds is a sure bet. HOWEVER, to really use libnds you have to know a lot about computer hardware (at least the hardware that's in the DS), and programming in general. NDS certainly isn't a place for beginners or people who slack off too much (but then again, I'm a big slacker and I'm trying to get down programming on GBA, which is in many ways more difficult =P). So you have 2 choices: use PAlib (not my recommended choice) or learn how to program on, say, PC, and then get into NDS programming. Unless you already have considerable experience (say, 6 months minimum, preferably more), because then libnds is a good choice.derbon wrote:so like can you guys like tell me were to get started in making nintendo ds games
wich includes sdk, and api and/or whatnot
Quit procrastinating and make something awesome.
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