Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
but im having trouble figuring this out. I downloaded MinGW and i tried typing in what they said and didn't work. It says reimp is not recognized.
I am not sure if i have the path to my MinGW bin folder set. I have no idea what that means.
Now that you have both, open a command-line prompt (Start->Run, then type "cmd"). Go to the SDK installation path. Throughout this article, we'll assume it's E:\DXSDK. Also, we'll assume that you have the path to your MinGW bin folder is set.
Goto the lib folder, E:\DXSDK\lib. This folder contains import libraries for DirectX, and we need to convert them to a format that MinGW can use. We do that using the reimp utility, which is part of MinGW Utilities. So, for each library file – ".lib" extension – type the following command:
reimp –c filename.lib
Where filename is your import library name. For example:
reimp –c dinput8.lib
help please. or if you have another solution please share.
but im having trouble figuring this out. I downloaded MinGW and i tried typing in what they said and didn't work. It says reimp is not recognized.
I am not sure if i have the path to my MinGW bin folder set. I have no idea what that means.
Now that you have both, open a command-line prompt (Start->Run, then type "cmd"). Go to the SDK installation path. Throughout this article, we'll assume it's E:\DXSDK. Also, we'll assume that you have the path to your MinGW bin folder is set.
Goto the lib folder, E:\DXSDK\lib. This folder contains import libraries for DirectX, and we need to convert them to a format that MinGW can use. We do that using the reimp utility, which is part of MinGW Utilities. So, for each library file – ".lib" extension – type the following command:
reimp –c filename.lib
Where filename is your import library name. For example:
reimp –c dinput8.lib
help please. or if you have another solution please share.
I know this isn't the solution you're looking for, but my recommendation (along with probably most other users of this forum's) is to upgrade to a new IDE. Dev-C++ is quite outdated and no longer supported. I just recently decided to start using Visual C++, simple because it's an amazing IDE and is the commercial de facto.
Code::Blocks isn't bad if you have it out for Microsoft and absolutely refuse to use Visual Studio.
If neither of these is an option, I'm sorry to waste your time and hope that someone here can offer you a solution.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Yeah, this problem stinks. Dev C++ is beta, and whenever i try to report bugs through the reporter it crashes. I think its funny that they have a fatal bug in the bug reporting system.