http://blenderartists.org/forum/archive ... 35425.htmlMadPumpkin wrote:Where do I check for poly count in blender??
My first 3D Model!!!
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Re: My first 3D Model!!!
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Re: My first 3D Model!!!
Thank you very much!dandymcgee wrote:http://blenderartists.org/forum/archive ... 35425.htmlMadPumpkin wrote:Where do I check for poly count in blender??
and thank YOU very much for trying :]!OrinCreed wrote:Never used Blender so I'm not sure how to find poly count display in that program.Tried doing a web search but most pages are blocked at work so no luck finding an answer.
Kay so I've still got a... Couple polygons I'm allowed... Multiplied by about 200 I mean I have a couple... Then multiply that by 300.
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Re: My first 3D Model!!!
Looks really good! Does it have a skeleton / can it be animated?
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Re: My first 3D Model!!!
I'm going to be adding a skeleton once I'm happy with the model itself because it still has some... issues... seems that some polygons are inside out?? Whatever I dunno... the UV shows on the inside of the mesh but it's see through on outside and I don't really know how to fix that.Moosader wrote:Looks really good! Does it have a skeleton / can it be animated?
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
For God so loved the world that he blessed the thugs with rock
Re: My first 3D Model!!!
Man it sucks that I don't know blenders interface. Sounds to me like some of your faces have flipped normals. It's a really simple fix in Max but I dunno about blender. Try a search on flipping faces/normals/polygonsMadPumpkin wrote:I'm going to be adding a skeleton once I'm happy with the model itself because it still has some... issues... seems that some polygons are inside out?? Whatever I dunno... the UV shows on the inside of the mesh but it's see through on outside and I don't really know how to fix that.Moosader wrote:Looks really good! Does it have a skeleton / can it be animated?
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Re: My first 3D Model!!!
Alright thanks man, I have given up on that model for this reason so sweet. I'll go look it up right now. xDOrinCreed wrote:Man it sucks that I don't know blenders interface. Sounds to me like some of your faces have flipped normals. It's a really simple fix in Max but I dunno about blender. Try a search on flipping faces/normals/polygonsMadPumpkin wrote:I'm going to be adding a skeleton once I'm happy with the model itself because it still has some... issues... seems that some polygons are inside out?? Whatever I dunno... the UV shows on the inside of the mesh but it's see through on outside and I don't really know how to fix that.Moosader wrote:Looks really good! Does it have a skeleton / can it be animated?
EDIT: Oh my god! after selecting every face (A-Key), with CTRL+N it fixed all of my faces O.O I was expecting it to be hard.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
For God so loved the world that he blessed the thugs with rock
Re: My first 3D Model!!!
MadPumpkin wrote:Alright thanks man, I have given up on that model for this reason so sweet. I'll go look it up right now. xDOrinCreed wrote:Man it sucks that I don't know blenders interface. Sounds to me like some of your faces have flipped normals. It's a really simple fix in Max but I dunno about blender. Try a search on flipping faces/normals/polygonsMadPumpkin wrote:I'm going to be adding a skeleton once I'm happy with the model itself because it still has some... issues... seems that some polygons are inside out?? Whatever I dunno... the UV shows on the inside of the mesh but it's see through on outside and I don't really know how to fix that.Moosader wrote:Looks really good! Does it have a skeleton / can it be animated?
EDIT: Oh my god! after selecting every face (A-Key), with CTRL+N it fixed all of my faces O.O I was expecting it to be hard.
No way. Unifying normals is usually a 1 button or quick hot key away fix. You just have to know the button or hot key.
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Re: My first 3D Model!!!
Yeah you should totally rig that model now that its fixed, some animation would look awesome
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Re: My first 3D Model!!!
haha as soon as I'm done texturing it now that I'm done with the UV. I will do that.GroundUpEngine wrote:Yeah you should totally rig that model now that its fixed, some animation would look awesome
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
For God so loved the world that he blessed the thugs with rock
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Re: My first 3D Model!!!
Hells yeaa. xD UV fully unwrapped, time for a texture map!
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
For God so loved the world that he blessed the thugs with rock
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Re: My first 3D Model!!!
This model has been abandoned so that I can start working on better models and such. I will no longer be working on this model I am only keeping it to look back to and see how well I did compared to my future skill (if I am skilled in the future)
So to make a long story short, goodbye! Lock/delete this thread if you wish, I really don't care.
So to make a long story short, goodbye! Lock/delete this thread if you wish, I really don't care.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
For God so loved the world that he blessed the thugs with rock