I followed a tutorial on how to get a psp sdk to work. I can compile the examples and such. But when I try to use the makefile that should be used with sdl it dont work to compile.
The tutorial i followed: http://www.consolespot.net/forums/psp-h ... ygwin.html
Dude, "it won't work" isn't good enough. What's the error output? How are we supposed to help you with what we've been given (without spending hours looking through that)? Show us Make/GCC's output.
GyroVorbis wrote:Dude, "it won't work" isn't good enough. What's the error output? How are we supposed to help you with what we've been given (without spending hours looking through that)? Show us Make/GCC's output.
He did Seems like you have two definitions of main() in your project.
GyroVorbis wrote:Dude, "it won't work" isn't good enough. What's the error output? How are we supposed to help you with what we've been given (without spending hours looking through that)? Show us Make/GCC's output.
He did Seems like you have two definitions of main() in your project.
I think that .PBP is the pure binary file, and the .elf file contains debug information from the linker. The .PBP file would be created from the .elf. There are converters for .elf to .PBP, and also for .dol (wii executable).
Thats what it's like for the Wii at least... I'm not completely positive about PSP, but I'd think it's the same.
combatant936 wrote:I think that .PBP is the pure binary file, and the .elf file contains debug information from the linker. The .PBP file would be created from the .elf. There are converters for .elf to .PBP, and also for .dol (wii executable).
Thats what it's like for the Wii at least... I'm not completely positive about PSP, but I'd think it's the same.
GyroVorbis wrote:Dude, "it won't work" isn't good enough. What's the error output? How are we supposed to help you with what we've been given (without spending hours looking through that)? Show us Make/GCC's output.
WHAT THE FUCK IS WRONG WITH ME!? That was the first thing you posted!
Man, I'm really sorry. I don't know how I missed that. Feel free to bash/slam/harass me. I could have helped you, but I bitched you out instead.
/phail.
By the way, guys. How is the SDL performance on PSP? I'm guessing fairly poor?
GyroVorbis wrote:By the way, guys. How is the SDL performance on PSP? I'm guessing fairly poor?
I'm also curious, my brother 14 yr old brother has a psp and i might jack it for a few months this summer. I will be using opengl for the graphics and if the audio/input/everything else ports to the psp I wonder how the performance of SDL with everything that is not graphics is on the psp.
GyroVorbis wrote:Dude, "it won't work" isn't good enough. What's the error output? How are we supposed to help you with what we've been given (without spending hours looking through that)? Show us Make/GCC's output.
WHAT THE FUCK IS WRONG WITH ME!? That was the first thing you posted!
Man, I'm really sorry. I don't know how I missed that. Feel free to bash/slam/harass me. I could have helped you, but I bitched you out instead.
/phail.
By the way, guys. How is the SDL performance on PSP? I'm guessing fairly poor?
Everyone makes stupid mistakes like this, and then people go after them after their fault is realized in an attempt to somehow make them feel bad about what they said and make them feel stupid in some way.
I'm not that kind of person though
So basically what I'm saying is... it's okay.
Plus, this doesn't even concern me... in fact... this post is kind of useless...