And it is supposed to print that variable to the console when you call the toConsole method, but when I run it, the output seems to spit out random letters
Code: Select all
#import <Foundation/Foundation.h>
@interface Badger : NSObject {
int b;
}
//constructor
-(Badger*) setB: (int)a;
//prints b to the console
-(void) toConsole;
@end
@implementation Badger
//constructor
-(Badger*) setB: (int)a {
//initialize the superclass (which is NSObject)
self = [super init];
//if the initialization succeeded
if(self) {
//set b
b = a;
//return the new instance
return self;
}
//else return nil
return nil;
}
//print b to the console
-(void) toConsole {
//call the c function printf
printf(""+b);
}
@end
//Main method
int main(int argc, char *argv[])
{
//create a new Badger named philip
Badger *philip = [[Badger alloc] setB: 12];
//make philip print his variable to the console
[philip toConsole];
[philip release];
return 0;
}
Any help would be appreciatedThe Debugger Debugger is attaching to process
[Session started at 2010-04-01 15:45:12 -0400.]
oc
The Debugger has exited with status 0.
[Session started at 2010-04-01 15:45:28 -0400.]
dger
The Debugger has exited with status 0.
[Session started at 2010-04-01 15:45:50 -0400.]
ect
The Debugger has exited with status 0.
[Session started at 2010-04-01 15:46:26 -0400.]
ect
The Debugger has exited with status 0.
[Session started at 2010-04-01 15:46:46 -0400.]
ect
The Debugger has exited with status 0.