Visualc++ Devkit???
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- Falco Girgis
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- Falco Girgis
- Elysian Shadows Team
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- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
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- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
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- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- JS Lemming
- Game Developer
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- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
Did you send me a crap CD Gyrovorbis?
Ok, back to business.
I have VC++ set up. I have the Devkit set up. Gyrovorbis says that the devkit already comes with kos.... so do i need the newer version? If so, where exactly (what directory) do I put the new kos in?
I tried compileing the demo that came with the devkit, and it game me these errors.
What is that all about?
Ok, back to business.
I have VC++ set up. I have the Devkit set up. Gyrovorbis says that the devkit already comes with kos.... so do i need the newer version? If so, where exactly (what directory) do I put the new kos in?
I tried compileing the demo that came with the devkit, and it game me these errors.
Deleting intermediate files and output files for project 'DCtest - Win32 Debug'.
--------------------Configuration: DCtest - Win32 Debug--------------------
Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
\bin\gcc -o DCtest.elf romdisk.o startup.o DCtest.c -I \include -I \kernel\arch\dreamcast\include -ml -m4-single-only -O1 -fno-builtin -fno-strict-aliasing -fomit-frame-pointer -nostdlib -L \lib -L \sh-sega-dreamcast\lib -lgl -ldcutils -lkallisti
-lgcc -Ttext=0x8c010000
NMAKE : fatal error U1081: '\bin\gcc' : program not found
Stop.
Error executing NMAKE.
DCtest.exe - 1 error(s), 0 warning(s)
What is that all about?
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact: