3D Graphics Engine Progress
Moderator: PC Supremacists
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
Re: [GroundUpEngine] New Video
Update:
Got VBO's up and running;
~Terrain with 1m faces
Link - http://www.youtube.com/watch?v=aNq5mJF6nsU
Got VBO's up and running;
~Terrain with 1m faces
Link - http://www.youtube.com/watch?v=aNq5mJF6nsU
Re: [GroundUpEngine] 3D Engine Progress
Awesome :D moar plz :D
-
- Chaos Rift Demigod
- Posts: 991
- Joined: Thu Nov 13, 2008 3:16 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Amiga, PSOne, NDS
- Programming Language of Choice: C++
- Location: Sweden
Re: [GroundUpEngine] 3D Engine Progress
Yeah this looks great
-
- Chaos Rift Regular
- Posts: 173
- Joined: Thu Feb 11, 2010 9:46 pm
Re: [GroundUpEngine] 3D Engine Progress
Hey awesome you got it working :D. It's looking good.
- MrDeathNote
- ES Beta Backer
- Posts: 594
- Joined: Sun Oct 11, 2009 9:57 am
- Current Project: cocos2d-x project
- Favorite Gaming Platforms: SNES, Sega Megadrive, XBox 360
- Programming Language of Choice: C/++
- Location: Belfast, Ireland
- Contact:
Re: [GroundUpEngine] 3D Engine Progress
Nice job dude
http://www.youtube.com/user/MrDeathNote1988
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
- RyanPridgeon
- Chaos Rift Maniac
- Posts: 447
- Joined: Sun Sep 21, 2008 1:34 pm
- Current Project: "Triangle"
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C/C++
- Location: UK
- Contact:
Re: [GroundUpEngine] New Video
This is looking AWESOME! Now add a quad tree and boost your performance even more >: )GroundUpEngine wrote:Update:
Got VBO's up and running;
~Terrain with 1m faces
Link - http://www.youtube.com/watch?v=aNq5mJF6nsU
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
Re: [GroundUpEngine] New Video
Cheers! I've been meaning to add quad/oct tree stuff but kept putting it offRyanPridgeon wrote:This is looking AWESOME! Now add a quad tree and boost your performance even more >: )GroundUpEngine wrote:Update:
Got VBO's up and running;
~Terrain with 1m faces
Link - http://www.youtube.com/watch?v=aNq5mJF6nsU
- Ginto8
- ES Beta Backer
- Posts: 1064
- Joined: Tue Jan 06, 2009 4:12 pm
- Programming Language of Choice: C/C++, Java
Re: [GroundUpEngine] 3D Engine Progress
that looks amazing. 1m faces at 60fps? nice.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
- ibly31
- Chaos Rift Junior
- Posts: 312
- Joined: Thu Feb 19, 2009 8:47 pm
- Current Project: Like... seven different ones
- Favorite Gaming Platforms: Xbox 360, Gamecube
- Programming Language of Choice: C++, ObjC
- Location: New Jersey.
Re: [GroundUpEngine] 3D Engine Progress
ahahhahaha I remember my first try at opengl. I had... 5 or 6 2D, yes TWO DEE sprites, and I dropped down to like 19FPS. Added another sprite, down to 5FPS. Added another sprite, the game didn't get past the loading screen. 1 Million faces?!?!?!?
Website/Tumblr
My Projects
The best thing about UDP jokes is that I don’t care if you get them or not.
Re: [GroundUpEngine] 3D Engine Progress
Today we have processors that are better than the 80286 and we also have graphic cards Might be a good investment.ibly31 wrote:ahahhahaha I remember my first try at opengl. I had... 5 or 6 2D, yes TWO DEE sprites, and I dropped down to like 19FPS. Added another sprite, down to 5FPS. Added another sprite, the game didn't get past the loading screen. 1 Million faces?!?!?!?
Seriously, either your hardware is crap or you did something seriously wrong
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
Re: [GroundUpEngine] 3D Engine Progress
Thanks bro!Ginto8 wrote:that looks amazing. 1m faces at 60fps? nice.
/agreedK-Bal wrote:Today we have processors that are better than the 80286 and we also have graphic cards Might be a good investment.ibly31 wrote:ahahhahaha I remember my first try at opengl. I had... 5 or 6 2D, yes TWO DEE sprites, and I dropped down to like 19FPS. Added another sprite, down to 5FPS. Added another sprite, the game didn't get past the loading screen. 1 Million faces?!?!?!?
Seriously, either your hardware is crap or you did something seriously wrong
If my computer wasn't multi core and my graphics card was low-end or integrated, my terrain benchmark would either;
- crash due to approx. 5 million floating point data being uploaded
- start up then run at 1 fps, and due to the painfully slow graphics on your screen you would cut yourself! ...joking
Just sayin
Re: [GroundUpEngine] 3D Engine Progress
memory leak?
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
Re: [GroundUpEngine] 3D Engine Progress
Game Update:
New game called Spiked for compo
Topic: http://board.moosader.com/viewtopic.php ... =374#p2077
Update 1
Link - http://www.youtube.com/watch?v=MUXLH2Nrry0
New game called Spiked for compo
Topic: http://board.moosader.com/viewtopic.php ... =374#p2077
Update 1
Link - http://www.youtube.com/watch?v=MUXLH2Nrry0
Re: [GroundUpEngine] 3D Engine Progress
Dude that looks sweet! I can't wait to play :D