Quest For Mario
Moderator: PC Supremacists
- EdBoon
- Chaos Rift Junior
- Posts: 258
- Joined: Fri May 28, 2010 10:44 pm
- Current Project: Top down multiplayer shooter using unity 3D
- Favorite Gaming Platforms: 360, SNES, ps1
- Programming Language of Choice: C++, C#
- Location: Atlanta, GA
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Re: Quest For Mario
nice! keep it up, good start
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Re: Quest For Mario
awesome man, keep going!
- SD021
- Chaos Rift Newbie
- Posts: 31
- Joined: Wed Oct 29, 2008 1:32 pm
- Current Project: Yes :P
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Ireland
Re: Quest For Mario
Thanks mate,Ginto8 wrote:Same thing with constructors:SD021 wrote:Usually I prefer to use an Initialize function as it makes testing a little bit easier since you can call it more than once if needs be. It's not really a big deal though. Just personal preference.Code: Select all
Blarg x(...); // do stuff // reinitialize it x = Blarg(...);
You learn something new everyday
EdBoon wrote:nice! keep it up, good start
Thanks guys, means a loteatcomics wrote:awesome man, keep going!
Check out my channel: http://www.youtube.com/user/QuestForMario
- SD021
- Chaos Rift Newbie
- Posts: 31
- Joined: Wed Oct 29, 2008 1:32 pm
- Current Project: Yes :P
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Ireland
Re: Quest For Mario
First of all I just want to apologise for the lack of updates. I've been recoding the crap out of the main code so it's a bit easier to work with (which it is now :P). I just wanted to post this video because I am going on holidays on Sunday so there won't be any updates for about a month. Read description for more
Hope you enjoy this little update and forgive the programmers art. I know it's horrendous :D
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/52P8G12VzDE&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/52P8G12VzDE&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]
Note: Watch in 480p, youtube has screwed up the lower resolution.
Hope you enjoy this little update and forgive the programmers art. I know it's horrendous :D
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/52P8G12VzDE&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/52P8G12VzDE&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]
Note: Watch in 480p, youtube has screwed up the lower resolution.
Check out my channel: http://www.youtube.com/user/QuestForMario
Re: Quest For Mario
5 stars for snowing in space xD great update
- dandymcgee
- ES Beta Backer
- Posts: 4709
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Re: Quest For Mario
That's a really nice snow effect. If you made it significantly smaller and had it accumulate on the ground.. it would look ridiculously real. Do It.
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- SD021
- Chaos Rift Newbie
- Posts: 31
- Joined: Wed Oct 29, 2008 1:32 pm
- Current Project: Yes :P
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Ireland
Re: Quest For Mario
Cheers guys
Haha, maybe in the next updatedandymcgee wrote:If you made it significantly smaller and had it accumulate on the ground.. it would look ridiculously real. Do It.
Check out my channel: http://www.youtube.com/user/QuestForMario
- MrDeathNote
- ES Beta Backer
- Posts: 594
- Joined: Sun Oct 11, 2009 9:57 am
- Current Project: cocos2d-x project
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Re: Quest For Mario
Great job dude, thats kick ass . Plus its nice to see another irish developer on the forums, sub'd.
http://www.youtube.com/user/MrDeathNote1988
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
- Ginto8
- ES Beta Backer
- Posts: 1064
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Re: Quest For Mario
It's definitely coming along! Keep up the good work.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
- SD021
- Chaos Rift Newbie
- Posts: 31
- Joined: Wed Oct 29, 2008 1:32 pm
- Current Project: Yes :P
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Ireland
Re: Quest For Mario
We're thin on the ground alright :P CheersMrDeathNote wrote:Great job dude, thats kick ass . Plus its nice to see another irish developer on the forums, sub'd.
Thanks, means a lotIt's definitely coming along! Keep up the good work.
Check out my channel: http://www.youtube.com/user/QuestForMario