You Can't Stay Awake [Competition Game]

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Re: You Can't Stay Awake [Competition Game]

Post by dandymcgee »

Bakkon wrote:The game is finished and available for download:
http://labtanner.com/gamedev/index.php? ... Stay_Awake

I'll hopefully have a final video of it up tonight or tomorrow.
Downloading it right now!
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Re: You Can't Stay Awake [Competition Game]

Post by Bakkon »

Hey jerks, I want some feedback!
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Re: You Can't Stay Awake [Competition Game]

Post by dandymcgee »

Bakkon wrote:Hey jerks, I want some feedback!
I fell asleep a lot.. and that one hat on level 2 is ridiculously hard to get. It's loads of fun, excellent music/sfx, and awesome graphics. Very well done!
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Re: You Can't Stay Awake [Competition Game]

Post by Ginto8 »

Bakkon wrote:Hey jerks, I want some feedback!
I'd give some if .NET and XNA were available for wine (or are they? if so linky please =P)
Quit procrastinating and make something awesome.
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Re: You Can't Stay Awake [Competition Game]

Post by Milch »

Try to google Mono Framework, Sir!
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Re: You Can't Stay Awake [Competition Game]

Post by MrDeathNote »

Really nice job, especially in the time frame. I love the sound effects, the gameplay is extremely fluid and the graphic style is beautiful. Great work, its almost a shame that it's done because i really enjoyed following the progress of this project.
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Re: You Can't Stay Awake [Competition Game]

Post by Bakkon »

FINAL VIDEO

MrDeathNote wrote:its almost a shame that it's done because i really enjoyed following the progress of this project.
Luckily for you, my artist talked me into adding more content and polishing this up to release it on Xbox Live Indie Games. I can't get myself to look at code for awhile, so it probably won't be out for awhile. :P
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Re: You Can't Stay Awake [Competition Game]

Post by MrDeathNote »

Bakkon wrote:FINAL VIDEO

MrDeathNote wrote:its almost a shame that it's done because i really enjoyed following the progress of this project.
Luckily for you, my artist talked me into adding more content and polishing this up to release it on Xbox Live Indie Games. I can't get myself to look at code for awhile, so it probably won't be out for awhile. :P
Great idea man, i'm looking forward to it :)
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Re: You Can't Stay Awake [Competition Game]

Post by Ginto8 »

Milch wrote:Try to google Mono Framework, Sir!
I knew it could run C#, but can it do XNA?
Quit procrastinating and make something awesome.
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Re: You Can't Stay Awake [Competition Game]

Post by Bakkon »

So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
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Re: You Can't Stay Awake [Competition Game]

Post by K-Bal »

Bakkon wrote:So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
Maybe add some really simple tutorial levels. I honestly don't think this is awful and grats for getting the second place :)
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Re: You Can't Stay Awake [Competition Game]

Post by MrDeathNote »

Bakkon wrote:So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
What a load of shit, don't worry about them they prob have no idea what goes into a game. Worry about us, we know what we're talking about lol. I played the game and I loved it. It's especially impressive considering the time it took to develop.
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Re: You Can't Stay Awake [Competition Game]

Post by Ginto8 »

MrDeathNote wrote:
Bakkon wrote:So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
What a load of shit, don't worry about them they prob have no idea what goes into a game. Worry about us, we know what we're talking about lol. I played the game and I loved it. It's especially impressive considering the time it took to develop.
agreed. I haven't played it but it looks awesome. It may not be commercial-quality per se, but for smaller games like this, you want to look to fellow game developers for real critique. They understand how easy/difficult each thing is to do, and they'll appreciate them much more. ;)
Quit procrastinating and make something awesome.
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Re: You Can't Stay Awake [Competition Game]

Post by dandymcgee »

Bakkon wrote:So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
Lmao. I would love to watch those guys try to play through a level of Mega Man.
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Re: You Can't Stay Awake [Competition Game]

Post by MrDeathNote »

dandymcgee wrote:
Bakkon wrote:So apparently this game is awful. I'm getting terrible reviews on the message board this competition is for, saying there's no clear objective and they don't know what to do. It's weird, because I placed 2nd out of 40 from the judges, now its getting torn apart by regular players.
Lmao. I would love to watch those guys try to play through a level of Mega Man.
ROFL :lol:
http://www.youtube.com/user/MrDeathNote1988

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