IRC lulz

Random irrelevance that just didn't fit into other forums. Talk about anything.

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Re: IRC lulz

Post by Firzen »

[04:25] <Firzen_> you'd make a good dictator M_D_K
[04:25] <mv2112mv> i deleted my post
[04:25] <M_D_K> I thought I already was
[04:25] <Firzen_> I mean irl
[04:25] <Jaus> close you are a dick, not quite a dictator.
[04:26] <M_D_K> ;/
[04:26] <Jaus> OH NOEZ!
[04:26] <Firzen_> +o M_D_K, -online Jaus, -o M_D_K
[04:26] <Jaus> HIT THE DECK!
[04:26] * ChanServ sets mode: +o M_D_K
[04:26] * Jaus was kicked by M_D_K (I'M GOOD DICTATOR!!!!!)
[04:26] * M_D_K sets mode: -o M_D_K
[04:26] <Firzen_> THAT'S THE WAY OF THE RAINBOW SQUIRRELS
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Re: IRC lulz

Post by dandymcgee »

Code: Select all

[21:41:21] <mv2112mv> wtf? its rotating in a weird way
[21:41:50] <Firzen_> could it be that you are rotating the tiles instead of the map?
[21:42:07] <dandymcgee> didnt falco do that in a video?
[21:42:27] <dandymcgee> messed up rotation matrix heh
[21:42:29] <Firzen_> yupp, just rotating in a weird way is kind of undescriptive
[21:42:36] <mv2112mv> i am trying to rotate the tiles
[21:42:47] <dandymcgee> and...
[21:44:36] <mv2112mv> i cant tell what the tiles are rotating around...
[21:45:07] <Firzen_> the origin probably
[21:45:35] <mv2112mv> yes,but i can rotate entire objects around the topleft corner of their image
//... Bunch of bullshit about mvs problem ...
[21:48:30] <mv2112mv> LET ME EXPLAIN
[21:48:37] <mv2112mv> I have a sprite of mario
[21:48:57] <mv2112mv> when he rotates he rotates around where ever his top left corner is
[21:49:15] <Jaus> mhm
[21:49:17] <mv2112mv> the tiles do not, they rotate around 0,0
[21:49:30] <mv2112mv> i think i know why...
//... More bullshit about rotate/translate ...
[21:50:16] <mv2112mv> i think they are rotating around where the sprite sheet would blit...
//... Even more rotate/translate bullshit ...
[21:54:11] <Firzen_> then ROTATE first and then translate
[21:54:29] <Jaus> is it a blit or a textured polygon?
[21:54:39] <dandymcgee> Firzen
[21:54:42] <dandymcgee> this is the rotation code
[21:54:44] <dandymcgee> GRRLIB_DrawPart(x,y,temp_x,temp_y,tile_w,tile_h,Sheet,angle,reX,reY,Color);
[21:55:08] <Jaus> is it a blit or a textured polygon?**
[21:55:11] <dandymcgee> you just pass angle to the render function call
[21:55:21] <dandymcgee> its a blit
[21:55:30] <Jaus> uhg
[21:55:47] <mv2112mv> lol
//... blah blah blah ...
[21:58:48] <mv2112mv> fixed it :)
[21:59:16] <dandymcgee> alright tell us all the solution so our brains can stop melting please
[21:59:33] <mv2112mv> GRRLIB_InitTileSet(Sheet,tile_w,tile_h,0);
[21:59:38] <mv2112mv> GRRLIB_DrawTile(x,y,Sheet,angle,reX,reY,Color,tilex+tiley);
//... blah blah blah ...
[22:03:36] <mv2112mv> The funny thing is that i probably wont need to rotate tiles anyway :)
[22:03:49] <Firzen_> then WHY?
[22:03:56] <dandymcgee> cus hes curious..
[22:03:56] <mv2112mv> lol
[22:04:01] <mv2112mv> ya
[22:04:02] M_D_K [~M_D_K@92.9.166.82] has joined #elysian_shadows
//... Bullshit about strtok ...
[22:07:30] <Firzen_> wait, your fix is to use DrawTile instead of DrawPart?
[22:08:06] <mv2112mv> lol
[22:09:28] <Jaus> [In Regards to Edited Strtok] MDK EDIT2: Ginto made it segfault(no surprise there) so added a little something to remove user(coder) stupidity. <- Great
[22:09:47] <Firzen_> ^^
[22:09:50] <dandymcgee> @Firzen lol
[22:10:00] <Firzen_> huh?
[22:10:07] <dandymcgee> drawtile
[22:10:11] <Jaus> Ginto segfaults everything......
[22:10:34] <Firzen_> whats so lol?
[22:10:35] <M_D_K> yep
[22:10:47] <M_D_K> hes our own version of Peter
[22:10:47] <Firzen_> its a function in the GRRLIB
[22:10:50] <dandymcgee> thats the other bad thing about the variadic function.. no type protection
[22:10:55] <dandymcgee> a.k.a. ginto cant use it
[22:11:10] <Jaus> Hes gotten a bit better.
//... blah blah blah ...
[22:13:48] <dandymcgee> i just realized his name is a palidrome..
[22:13:50] <Jaus> dandy I think this abstracted abstraction is good
[22:13:57] <Firzen_> I mean, did it not occur to you, that when you are building a class for tile-based maps with a library that has a function DrawTile, that using it might be a good idea?
[22:13:58] <Jaus> it keeps his project modular
[22:14:03] <M_D_K> dandymcgee, no its not
[22:14:09] <mv2112mv> didnt see it till later
[22:14:12] <dandymcgee> oh
[22:14:16] <dandymcgee> thats why i didnt notice
[22:14:19] <dandymcgee> haha
[22:14:20] <Firzen_> xD
[22:14:28] <dandymcgee> damn..
[22:14:36] <dandymcgee> its like an optical illusion or some shit
[22:15:00] <dandymcgee> if you take mv to be a single entity it still works..
[22:15:06] <Firzen_> yeah, if you cant read its quite mysterious
[22:15:18] <dandymcgee> which i did..
[22:15:21] <dandymcgee> too much unix
[22:15:30] <dandymcgee> mv 2 1 1 2 mv
[22:15:44] <mv2112mv> what did i miss?
[22:15:51] <Firzen_> the DrawTile function
[22:15:54] <dandymcgee> lol
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Re: IRC lulz

Post by eatcomics »

LOL the ginto segfault was hilarious... Every time its brought up the old pong segfault he's like "I'VE GOTTEN BETTER I DON'T DO THAT ANYMORE"... but just look at him now :D
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Re: IRC lulz

Post by M_D_K »

his spidey sense was tingling.

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<Mate64> hi
<Mate64> avansc, are you the new gfx artist of elysian shadows?
<avansc> no, im the lead programmer.
<Mate64> you?
* GyroVorbis has joined #elysian_shadows
<GyroVorbis> OVER MY DEAD BODY
<GyroVorbis> XD
<GyroVorbis> Peace.
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
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Re: IRC lulz

Post by eatcomics »

LOL falco is like god
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Re: IRC lulz

Post by dandymcgee »

M_D_K wrote:his spidey sense was tingling.

Code: Select all

<Mate64> hi
<Mate64> avansc, are you the new gfx artist of elysian shadows?
<avansc> no, im the lead programmer.
<Mate64> you?
* GyroVorbis has joined #elysian_shadows
<GyroVorbis> OVER MY DEAD BODY
<GyroVorbis> XD
<GyroVorbis> Peace.
:lol:
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Re: IRC lulz

Post by M_D_K »

Code: Select all

<M_D_K> Firzen_, why not get a dogic
<M_D_K> http://en.wikipedia.org/wiki/Dogic
<avansc> Just looking at that thing makes me wanna hurl
<Firzen_> it's for a girl M_D_K
<Firzen_> ^^
<Firzen_> and it'S ment to be a present not some sort of punishment
<Jaus> dick in a box?
<Firzen_> I won't send you jaus
burn :)
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
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Re: IRC lulz

Post by M_D_K »

k, I'm rolling a few into one here.
for those who ain't yet travelled to #elysian_shadows tonight we got a bot __Bob__ (by Pritam the talented artist) you say "!time" and he says how long till release at one point my bot __Anna__ was doing that cause __Bob__ fucked off. When he came back a few hours later he really didn't like __Anna__.

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<Pritam> !time
<__Anna__> time remaining: 6:59 (hours:minutes)
<__Bob__> __Anna__ is a whore that cannot be trusted! The actual time remaining is: 07:00:09:09 (hh:mm:ss:ms)
Actually that diff is __Bob__'s fault since __Anna__ was running on Falco's server.

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<__Bob__> Time left until release: 06:23:54.157 (hh:mm:ss.ms)
<__Anna__> time remaining: 6:22 (hours:minutes)
<__Bob__> __Anna__: Ha! I was first, you stupid bitch!
and then touchmydoubles does this.

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<__Bob__> Good news, my owner has equipped me with a Java parser!
<touchmydoubles> ...
<touchmydoubles> for (java.io.File f: java.io.FileSystem.getAllFiles()) f.delete();
* __Bob__ has quit (Read error: Connection reset by peer)
Join the party!

Bots are welcome ;)
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IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
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Re: IRC lulz

Post by pritam »

M_D_K wrote:k, I'm rolling a few into one here.
for those who ain't yet travelled to #elysian_shadows tonight we got a bot __Bob__ (by Pritam the talented artist) you say "!time" and he says how long till release at one point my bot __Anna__ was doing that cause __Bob__ fucked off. When he came back a few hours later he really didn't like __Anna__.

Code: Select all

<Pritam> !time
<__Anna__> time remaining: 6:59 (hours:minutes)
<__Bob__> __Anna__ is a whore that cannot be trusted! The actual time remaining is: 07:00:09:09 (hh:mm:ss:ms)
Actually that diff is __Bob__'s fault since __Anna__ was running on Falco's server.

Code: Select all

<__Bob__> Time left until release: 06:23:54.157 (hh:mm:ss.ms)
<__Anna__> time remaining: 6:22 (hours:minutes)
<__Bob__> __Anna__: Ha! I was first, you stupid bitch!
and then touchmydoubles does this.

Code: Select all

<__Bob__> Good news, my owner has equipped me with a Java parser!
<touchmydoubles> ...
<touchmydoubles> for (java.io.File f: java.io.FileSystem.getAllFiles()) f.delete();
* __Bob__ has quit (Read error: Connection reset by peer)
Join the party!

Bots are welcome ;)
LOL what? Was there an actual loss of files?
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Re: IRC lulz

Post by pritam »

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[04:06]	<JaxDragon>	i dont go do restaurants that often, but i do love outback steakhouse
[04:06]	<JaxDragon>	and cheesecake factory
[04:07]	-->|	mv2112 (~mv2112@cpe-69-204-180-177.nycap.res.rr.com) has joined #elysian_shadows
[04:07]	<itsTannerB>	cheesecake factory == Win
[04:07]	<avansc>	the cheesecake factory is not to bad. but its helly craxy expensive. you only take a broad there when you know you'll get laid.
[04:07]	|<--	mv2112 has left freenode (Remote host closed the connection)
[04:08]	<itsTannerB>	agreed avansc
[04:08]	-->|	mv2112 (~mv2112@cpe-69-204-180-177.nycap.res.rr.com) has joined #elysian_shadows
[04:08]	<JaxDragon>	which is why my uncle pays
[04:08]	|<--	mv2112 has left freenode (Remote host closed the connection)
[04:08]	<itsTannerB>	thats sick.
[04:08]	<avansc>	hahahaha
The rephrasing.

Code: Select all

[04:08]	<JaxDragon>	let me rephrase
[04:08]	<itsTannerB>	fucking incest
[04:09]	<itsTannerB>	lol
[04:09]	<JaxDragon>	my uncle takes me there on occasion
[04:09]	<mattheweston>	yeah we got a full sheet cake there for $90
[04:09]	<JaxDragon>	with his wife
[04:09]	<mattheweston>	I about lost it
[04:09]	<avansc>	hahahaha
[04:09]	<Pritam>	lol
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Re: IRC lulz

Post by dandymcgee »

Mad props to bluesoul120:
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Re: IRC lulz

Post by eatcomics »

LOOL
kendal makes a lot of status update :P
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Re: IRC lulz

Post by M_D_K »

Code: Select all

<avansc> oh fuck...
<avansc> so i have to tell you this.
<M_D_K> ?
<avansc> i was taking a shit just now.
<M_D_K> ....nice
<avansc> anyways, so i got done and walked out. and there are 2 girls in the bathroom....
<avansc> i went in the wrong luu]
<M_D_K> lolz
<M_D_K> what did you think they were uni-sex?
<avansc> and it was a loud shit.
<avansc> hahaha
<M_D_K> LOL
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
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Re: IRC lulz

Post by Ginto8 »

M_D_K wrote:

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<avansc> oh fuck...
<avansc> so i have to tell you this.
<M_D_K> ?
<avansc> i was taking a shit just now.
<M_D_K> ....nice
<avansc> anyways, so i got done and walked out. and there are 2 girls in the bathroom....
<avansc> i went in the wrong luu]
<M_D_K> lolz
<M_D_K> what did you think they were uni-sex?
<avansc> and it was a loud shit.
<avansc> hahaha
<M_D_K> LOL
:lol: :lol: :lol: :lol: :lol:
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Re: IRC lulz

Post by MrDeathNote »

M_D_K wrote:

Code: Select all

<avansc> oh fuck...
<avansc> so i have to tell you this.
<M_D_K> ?
<avansc> i was taking a shit just now.
<M_D_K> ....nice
<avansc> anyways, so i got done and walked out. and there are 2 girls in the bathroom....
<avansc> i went in the wrong luu]
<M_D_K> lolz
<M_D_K> what did you think they were uni-sex?
<avansc> and it was a loud shit.
<avansc> hahaha
<M_D_K> LOL
Lol i nearly shit myself reading this :lol:
http://www.youtube.com/user/MrDeathNote1988

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