Active TinyChat Dev Channel

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

User avatar
Arce
Jealous Self-Righteous Prick
Jealous Self-Righteous Prick
Posts: 2153
Joined: Mon Jul 10, 2006 9:29 pm

Active TinyChat Dev Channel

Post by Arce »

I've officially created an account, linked to facebook, and will not actively use the tinychat dev channel anytime I'm devving from my macbook:

http://tinychat.com/longdevnights

password: 3gaymen

Feel free to join anytime. Most the time you'll be staring at the side of my face as I edit code. However, you may run into times when we've got Falco, Dual Threat, and other fellas around!

And yeah, def. inspired by the other "Dev-A-Thon" topic. Keep up the hard work folk!
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
User avatar
Trask
ES Beta Backer
ES Beta Backer
Posts: 738
Joined: Wed Oct 29, 2008 8:17 pm
Current Project: Building a 2D Engine
Favorite Gaming Platforms: Sega Genesis and Xbox 360
Programming Language of Choice: C/C++
Location: Pittsburgh, PA
Contact:

Re: Active TinyChat Dev Channel

Post by Trask »

Trask likes this.
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
User avatar
Ginto8
ES Beta Backer
ES Beta Backer
Posts: 1064
Joined: Tue Jan 06, 2009 4:12 pm
Programming Language of Choice: C/C++, Java

Re: Active TinyChat Dev Channel

Post by Ginto8 »

Arce wrote:and will not actively use the tinychat dev channel anytime I'm devving from my macbook
wut??
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
User avatar
Arce
Jealous Self-Righteous Prick
Jealous Self-Righteous Prick
Posts: 2153
Joined: Mon Jul 10, 2006 9:29 pm

Re: Active TinyChat Dev Channel

Post by Arce »

Ginto8 wrote:
Arce wrote:and will not actively use the tinychat dev channel anytime I'm devving from my macbook
wut??
**now

:P
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
User avatar
Arce
Jealous Self-Righteous Prick
Jealous Self-Righteous Prick
Posts: 2153
Joined: Mon Jul 10, 2006 9:29 pm

Re: Active TinyChat Dev Channel

Post by Arce »

In the future, I really will frequent this chat, and keep it troll free.

Dev, or GTFO.
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
User avatar
eatcomics
ES Beta Backer
ES Beta Backer
Posts: 2528
Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois

Re: Active TinyChat Dev Channel

Post by eatcomics »

It would be great, if my stuff didn't take 15 minutes to send xD

also glad the dev a thon inspired someone other than me :D I'm actually looking into some dreamcast stuff right now... and I have this really bad itch to work on a text based RPG just for the heck of it :lol:
Image
pritam
Chaos Rift Demigod
Chaos Rift Demigod
Posts: 991
Joined: Thu Nov 13, 2008 3:16 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Amiga, PSOne, NDS
Programming Language of Choice: C++
Location: Sweden

Re: Active TinyChat Dev Channel

Post by pritam »

Arce wrote:In the future, I really will frequent this chat, and keep it troll free.

Dev, or GTFO.
Give me permanent OP, I'll keep the journey nice and smooth ;)
User avatar
epicasian
Chaos Rift Junior
Chaos Rift Junior
Posts: 232
Joined: Mon Feb 22, 2010 10:32 pm
Current Project: Gigazilla Engine
Favorite Gaming Platforms: Dreamcast, SNES, PS2, PC
Programming Language of Choice: C/++
Location: WoFo, KY

Re: Active TinyChat Dev Channel

Post by epicasian »

Sweet, I think that it would be awesome to watch the devvers in their natural habitat :lol:
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Re: Active TinyChat Dev Channel

Post by dandymcgee »

epicasian wrote:Sweet, I think that it would be awesome to watch the devvers in their natural habitat :lol:
Yeah dude, reminds me of those american bald eagle cams. http://www.briloon.org/watching-wildlife/eagle-cam.php
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
User avatar
TheAustech
Chaos Rift Cool Newbie
Chaos Rift Cool Newbie
Posts: 96
Joined: Fri Sep 03, 2010 4:38 pm
Current Project: BeatTapper
Favorite Gaming Platforms: PC
Programming Language of Choice: C++, C#
Location: Maryland
Contact:

Re: Active TinyChat Dev Channel

Post by TheAustech »

Tink was the shit. :lol:
User avatar
epicasian
Chaos Rift Junior
Chaos Rift Junior
Posts: 232
Joined: Mon Feb 22, 2010 10:32 pm
Current Project: Gigazilla Engine
Favorite Gaming Platforms: Dreamcast, SNES, PS2, PC
Programming Language of Choice: C/++
Location: WoFo, KY

Re: Active TinyChat Dev Channel

Post by epicasian »

She was :lol: That's probably the most fun I've had on the intrawebz in a while :lol:
User avatar
TheAustech
Chaos Rift Cool Newbie
Chaos Rift Cool Newbie
Posts: 96
Joined: Fri Sep 03, 2010 4:38 pm
Current Project: BeatTapper
Favorite Gaming Platforms: PC
Programming Language of Choice: C++, C#
Location: Maryland
Contact:

Re: Active TinyChat Dev Channel

Post by TheAustech »

epicasian wrote:She was :lol: That's probably the most fun I've had on the intrawebz in a while :lol:
Be right back gonna get some fried chicken and hawt sawce
User avatar
epicasian
Chaos Rift Junior
Chaos Rift Junior
Posts: 232
Joined: Mon Feb 22, 2010 10:32 pm
Current Project: Gigazilla Engine
Favorite Gaming Platforms: Dreamcast, SNES, PS2, PC
Programming Language of Choice: C/++
Location: WoFo, KY

Re: Active TinyChat Dev Channel

Post by epicasian »

Don't forget the grape koolaid, Austech!

Oh and can I have the source for the TinkSpeak converter? XD
User avatar
TheAustech
Chaos Rift Cool Newbie
Chaos Rift Cool Newbie
Posts: 96
Joined: Fri Sep 03, 2010 4:38 pm
Current Project: BeatTapper
Favorite Gaming Platforms: PC
Programming Language of Choice: C++, C#
Location: Maryland
Contact:

Re: Active TinyChat Dev Channel

Post by TheAustech »

epicasian wrote:Don't forget the grape koolaid, Austech!

Oh and can I have the source for the TinkSpeak converter? XD
hahah yeah, it's quite simple actually:

Code: Select all

std::string ToEnglish(std::string tinktalk)
{
	std::string ret = "";

	for(unsigned i = 0; i < tinktalk.size(); i++)
	{
		int dec = (int)tinktalk[i];
		dec *= 2;
		ret += (char)dec;
	}

	return ret;
}

std::string ToEnglish2(std::string tinktalk)
{
	return "I'm an idiot";
}

int main(int argc, char *arcv[])
{
	std::cout<<ToEnglish("Hot_Sauce_breh")<<"\n";
	//Didn't turn out right?

	std::cout<<ToEnglish2("Hot_Sauce_breh");
	//there we go
}
Some times the conversion from tinkspeak to English can't be fully done. Sometimes you can get weird characters. Luckly there's a back door method. Since tink speak repeats English phrases almost 90% of the time, and it's been scientifically proven, that the phrase is "I'm an idiot", if you get jumbled words with ToEnglish(), you can use ToEnglish2() for accurate results.
User avatar
epicasian
Chaos Rift Junior
Chaos Rift Junior
Posts: 232
Joined: Mon Feb 22, 2010 10:32 pm
Current Project: Gigazilla Engine
Favorite Gaming Platforms: Dreamcast, SNES, PS2, PC
Programming Language of Choice: C/++
Location: WoFo, KY

Re: Active TinyChat Dev Channel

Post by epicasian »

I think you should send that converter to Google so other people can translate from TinkTalk to English XD
Post Reply