LeonBlade wrote:Sure, pull the "fanboy" argument the minute someone disagrees with your statement.
No, the fanboy comment was simply a response to you sounding like a Move advertisement bot. "1:1 perfect 3D capturing!" - yeah, and for what? I'll give you a little equation to simplify things:
Motion controls* = gimmicky nonsense = casual gamers and fanboys only
Seeing as how it's literally just the Wii only more accurate, you're competing against something at less than half your cost.
LeonBlade wrote:As if taking a step from 2D to 3D isn't innovative.
Not really. Taking a controller that works in two dimensions and going "what if we made it work in THREE dimensions?!" isn't exactly stretching the imagination - it's a basic logical step. Difficult to do, sure. Difficult to conceive of, no, not in the least. Unless you'd like to make the argument that innovation is simply being the first to do something that everyone already thought of but never completed. You'd be on some unsteady ground, but have at it.
LeonBlade wrote:The cost is fair considering you get what you pay for
Even if that were an objective statement, it would be irrelevant. Again, you're looking more at the casual gamer market for this, and they're simply not going to spend that kind of money when the Wii is less than half the cost. Because it's
not worth it to them. They don't care about millimeter and centimeter accuracy, they just want something that's fun to play, and doesn't cost too much.
LeonBlade wrote:but the thing is the waggle motion is all you get with the Wii.
LeonBlade wrote:So I'm pretty sure the price of the PS3 isn't that much in terms of what you get in the package.
LeonBlade wrote:And again, you get what you pay for with Move,
LeonBlade wrote:and you're paying for a more immersive and superior form of motion control than the Wii.
LeonBlade wrote:So of course it's going to cost more, plain and simple.
LeonBlade wrote:And yes, one can argue that the Motion Plus isn't that much less than the Move now. However, you're still not getting the accuracy that it should have in the controllers on top of the many other benefits that the PS3 has over the Wii anyway.
LeonBlade wrote:So again, you're getting what you pay for, even if it's a small gap of improvement as you said, it's still a huge step up from the Wii.
How many times can you say the same thing? You can't sell a casual gamer a motion control system based off of technical specifications the same way you can't sell a car to an engineer based on the pretty color. You have to know what your audience cares about in order to interest them in something. Sony either doesn't know or doesn't care.
LeonBlade wrote:And Wii owns the market for more casual experiences, however I was completely drawn away from the Wii however I consider PlayStation Move something I'm would be highly interested in, and I may plan to purchase in the future.
And why? Because you're a fanboy? Because you don't care about "casual experiences"? It's pretty obvious you're already biased, so why bother stating that you'd rather have the product you're biased toward?
LeonBlade wrote:combined with the PS3 power and graphics you can immerse yourself more and potentially have a better more enjoyable time using it.
I think you're understating the importance of the word "potentially" there. The Move hasn't proven anything yet, so your argument is pure speculation.
LeonBlade wrote:But each to their own of course, it's all about who you are and what you enjoy.
This is pretty much the only sensible thing you said. Unfortunately, it nullifies your valiant defense of the Move. If it all boils down to "whatever you want", why bother adamantly asserting the superiority of one system?
LeonBlade wrote:Nintendo over the past few years has gone with the whole gimmick and casual approach. They find something that's new and unique but they don't put a lot of power behind it. Take a look at the DS and the Wii, they're selling like hotcakes, but their unique features aren't being used as they should be, especially on the DS. It seems that half of the games don't even have a good use for the touch screen.
Please think long and hard about this paragraph. Put all your concentration into it. Try to make sense of what you're saying here. I'll guide you...
Nintendo.. new and unique.. very little power.. selling like hotcakes...
It's almost like... the vast majority of consumers don't give a shit about the processing power you can jam into a device, and just want something fresh and fun! Holy shit, it's like we just rediscovered the universe.
LeonBlade wrote:And regarding the whole copying thing, the Move was in development back around the same time the Wii was first conceived. Research was done on the Move back in 2001, and the idea for Wii was conceived in 2001 as well. So really no one copied anyone here, they both had an idea at the same time.
They both had the idea at the same time.. it just took Sony six more years to do - but hey, they did it better! Too little, too late.
LeonBlade wrote:But don't sit here and call me a fanboy because I have a more optimistic outlook on the Move than you do.
It's not your optimism of the Move, it's your dismissal of the success of the Wii simply because it's doesn't meet your "power" requirements, and your assertion of Sony's superiority despite its comparatively abysmal market share. And all this after saying "to each their own".
*I am referring to current motion controls - I think there is potential for truly immersive, non-stick-waggling motion controls in the future.