What should I do?
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- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
What should I do?
I am in the process of writing an engine for a 2d RTS! I want to make a space RTS with it but I want to put a creative twist on it allowing you to go inside the space ships, I am also looking into making a multiplayer explorer mode were there are planets you could explore (yes I am very ambitious). Here is were my conflict comes in, I am a single programmer on my team. I have been working for about 5 months and not gotten very far, I was wondering if it would be too much to make my engine capable of making (3d) third person shooter's or (2d) overhead shooter's? (for the parts where you would go inside ships). I hope I dont sound too much like a noob :/ (Experiance: C++ mostly console applications for 2.5 years, 1 year of HL2 mod dev (didn't get very far), RTS with game maker 8 (Still in dev), 2 years of programming pre-made robots with Logo, 6 weeks of programming lessons, space shooters with game maker 8, a small Java application, AVR's with C, A VERY small platformer with game maker 8. Languages: C++, C, some Java, Logo, Some Lua, GML, HTML, some Java Script, some apple script (PC user used a Mac at school and played with it), Some Assembly, some (original) BASIC(On my Intellivision computer ). Education: Learned mostly from online tutorials antiRTFM(http://www.youtube.com/user/antiRTFM) , Documentation, the teacher from the 6 weeks of lessons.)(If anyone needs clarification let me know I sometimes have a hard time getting my point across.)
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
- Ginto8
- ES Beta Backer
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- Joined: Tue Jan 06, 2009 4:12 pm
- Programming Language of Choice: C/C++, Java
Re: What should I do?
My first thought: it's not gonna happen. My second thought: a 2D RTS or top-down shooter is perfectly possible, but the 3d part definitely isn't going to happen.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
Re: What should I do?
Thank you, for your opinion , Do you belive it would be more likely if I did the top down shooter after the RTS part?
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
Re: What should I do?
My advice, is do the shooter first, they are less complex... More advice, make sure when you do your RTS you have a pretty clear vision of what you want, I was on a team and we were doing an RTS it made quick progress but died because we didn't know where to go from there
- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
Re: What should I do?
Thank you for your input I will be sure to keep that RTS tip in mind. Anyone know how long these two parts should take? (The overhead shooter should be relitivily small)
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
Re: What should I do?
depends how much time you spend on it each day, if you code a few hours a day, maybe 2 weeks for the shooter? maybe more maybe less, it all depends
- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
Re: What should I do?
Thank you
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
Re: What should I do?
While I am thinking about it is this a good engine structior?
P.s Like the name?
P.s Like the name?
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"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
- Ginto8
- ES Beta Backer
- Posts: 1064
- Joined: Tue Jan 06, 2009 4:12 pm
- Programming Language of Choice: C/C++, Java
Re: What should I do?
It looks fine to me, but I'm not that great with designs
And the name sounds cool, a little bit overkill, but hey, there's no kill like overkill.
And the name sounds cool, a little bit overkill, but hey, there's no kill like overkill.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
- THe Floating Brain
- Chaos Rift Junior
- Posts: 284
- Joined: Tue Dec 28, 2010 7:22 pm
- Current Project: RTS possible Third Person shooter engine.
- Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
- Programming Language of Choice: C/C++, Python 3, C#
- Location: U.S
Re: What should I do?
ty, lol overkill
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself