I have made this for a shmup I am making, and I would like some criticism on how to make it better. I have never done pixel art before, so I know it looks horrendous.Thanks
constructive criticism needed
Moderator: PC Supremacists
- ParticleGames
- Chaos Rift Cool Newbie
- Posts: 53
- Joined: Sat Feb 19, 2011 1:20 pm
- Current Project: A map editor for a platformer I plan to develop
- Favorite Gaming Platforms: Wii, Gamecube
- Programming Language of Choice: C++
constructive criticism needed
Check out my iPhone app here: http://twilighthop.com
- dandymcgee
- ES Beta Backer
- Posts: 4709
- Joined: Tue Apr 29, 2008 3:24 pm
- Current Project: https://github.com/dbechrd/RicoTech
- Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
- Programming Language of Choice: C
- Location: San Francisco
- Contact:
Re: constructive criticism needed
I'm guessing it's some sort of imaginative plane? Other than the black outline around the (window?) I think it looks pretty good.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
- Van-B
- Chaos Rift Regular
- Posts: 125
- Joined: Tue Aug 10, 2010 7:17 am
- Current Project: iPhone puzzle game
- Favorite Gaming Platforms: All - Except Amiga
- Programming Language of Choice: DBPro, ObjC++
- Location: Scotland
Re: constructive criticism needed
I think the main issue is the lighting - I can't figure out where it's coming from, and there isn't enough of it. Maybe add a second light source, blue to come from the bottom right, and white from the top left. And shade the whole thing, don't mirror it. Also don't be afraid to add some detail gradients, like flaps on the wings perhaps. I always liked the visuals in Xenon2 though, so maybe that's got something to do with it. If your going for a bright and cartoony look, then I would add some dark lines and a border to bring it out, maybe have a more defined cartoonish lighting.
Health, ammo.... and bacon and eggs.