How Tim Sweeney Got Started in Game Development

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christo
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How Tim Sweeney Got Started in Game Development

Post by christo »

This is an interview from a couple of years ago from Tim Sweeney, genius megacoder from Gears of War, Unreal etc.

I just read it and thought in case you didn't already see it, some of you "up and coming" game developers might like to hear how a big successful game developer got started (small).
What id had done -- let's put it that Wolfenstein and Doom were so far ahead of everybody else's wildest dreams, that it just seemed crazy to try to compete. But it was around 1994 when I started to see that, yeah, they're actually beatable.
http://www.gamasutra.com/view/feature/4 ... hp?print=1
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Re: How Tim Sweeney Got Started in Game Development

Post by dandymcgee »

Jazz JackRabbit is awesome. I loved that game so much.
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Re: How Tim Sweeney Got Started in Game Development

Post by Web »

Hey i know a Tim Sweeney, he's a judge in my home town.
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christo
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Re: How Tim Sweeney Got Started in Game Development

Post by christo »

wow a spammer (online roulette sig, first post, inane content)
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avansc
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Re: How Tim Sweeney Got Started in Game Development

Post by avansc »

Mr Sweeney drives past my house almost daily in his purple lambo.
Some person, "I have a black belt in karate"
Dad, "Yea well I have a fan belt in street fighting"
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Re: How Tim Sweeney Got Started in Game Development

Post by eatcomics »

avansc wrote:Mr Sweeney drives past my house almost daily in his purple lambo.
? rly ?
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Re: How Tim Sweeney Got Started in Game Development

Post by qpHalcy0n »

What he meant to say was that he drives TO his house for a little morning pick-me-up.......or is that get-me-up....I can't remember which :]
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