2D Game Engine

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Teser0ck
Chaos Rift Newbie
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Posts: 35
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Current Project: Platformer game, Map editor, Particle system
Programming Language of Choice: C++
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2D Game Engine

Post by Teser0ck »

Hey, I've been working quite a long time on this engine and it's finally getting into a stage where it can be shown.
Goal of this engine is to use its core for further projects, with ability to use lua scripts and not having to rewrite the same code twice.
It's written in C++, using OpenGL with SDL for graphics and input.
Here is the latest video I've uploaded, I recommend you to expand the window


A screenshot for lazy people :)
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Teser0ck
Chaos Rift Newbie
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Posts: 35
Joined: Mon Aug 29, 2011 12:59 pm
Current Project: Platformer game, Map editor, Particle system
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Location: Czech Republic

Re: 2D Game Engine

Post by Teser0ck »

Here's an update of the engine, there are more NPCs, new projectiles and particles !
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Light-Dark
Dreamcast Developer
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Re: 2D Game Engine

Post by Light-Dark »

Teser0ck wrote:Here's an update of the engine, there are more NPCs, new projectiles and particles !
Nice job thus far dude! keep up the good work!
<tpw_rules> LightDark: java is a consequence of inverse moore's law: every 18 months, the average program will be twice as slow. therefore, computers always run at the same percevied speed. java's invention was a monumental step
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Teser0ck
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 35
Joined: Mon Aug 29, 2011 12:59 pm
Current Project: Platformer game, Map editor, Particle system
Programming Language of Choice: C++
Location: Czech Republic

Re: 2D Game Engine

Post by Teser0ck »

Thanks !
I've added some news, like completely new graphics, new game objects and front and back layer of maps.
As you can see NPCs can now fight with another ones.
Video:


Screenshot :
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