Got the basic functionality of the game engine in and I've integrated the NAPE physics engine (an awesome physics engine if you're ever in the business of using Haxe or AS3)
![Image](http://i.imgur.com/KFiS1R8.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I'm basically making a clone of this old thing I made a few years back.
Moderator: PC Supremacists
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Oh wow. That's badass!RyanPridgeon wrote:Day 2... Started working on a fog / field of view sort of thing. Currently I'm just casting a bunch of rays from the player and using those to draw the black fog, but it doesn't look good enough to me. I'm coming up with a new algorithm right now that will use the corners in the nearby map geometry to draw the fog shape instead, but it's a bitch
Veryyyyyyyyyy nice. Damn! Great concept.RyanPridgeon wrote:Day 2... Started working on a fog / field of view sort of thing. Currently I'm just casting a bunch of rays from the player and using those to draw the black fog, but it doesn't look good enough to me. I'm coming up with a new algorithm right now that will use the corners in the nearby map geometry to draw the fog shape instead, but it's a bitch
Awesome, thanks. I was actually considering asking one of you guys to split this for me when I realised I would probably hog the thread if I carried on, so perfectdandymcgee wrote:Hey man, that's pretty neat!
I split this from "What projects are you working on" thread since you double posted, but more so because I want to see more updates as it progresses. Feel free to rename this thread whatever you like and post a link to it in the "what are you working on" thread.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Thanks! Here's another for yadandymcgee wrote:That's a really interesting and unique approach to 2D FOV. Love the GIFs, they work excellent to illustrate your point.
Thanks! Glad you recognised it from the SS thread.EddieRingle wrote:Saw this on /r/gamedev and thought your name looked familiar; didn't realize you were providing updates here!
This game looks super smooth, I love it.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!