It's a very simple game and it is my first release, but it's not the first game I've ever made. The other games I've set out to make were all too ambitious as far as marketing goes. I've never marketed a game before so I wanted to learn first-hand in the safest way possible. It'd be awful to have my more ambitious games, which would have years of work, fail due to bad marketing. Essentially this whole game is a learning experience.
Here is a (shitty because I had to compress it because bad internet) video of the game:
So it is available for free download on itch.io as of today.
You can also follow it on Twitter (@MondoTheGame) and track it on IndieDB. This is where I'll be announcing more of my future projects.
P.s. the music is by superLED on the forums
