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Re: What projects are you currently working on?

Posted: Fri Jul 17, 2009 4:35 pm
by Netwatcher
Got a basic DirectX engine working. (only low-level technical stuff like audio, input and graphics are implemented)
Thinking of stuff I can make with it... :roll:

Edit:
Found something to do with it :D
Project

Re: What projects are you currently working on?

Posted: Sun Jul 19, 2009 7:28 pm
by Cole S.
Direct3D9/Direct3D11(when it is released) 3D game engine with programmable pipeline. I would post some pics but so far nothing is good enough for showing off(just some cubes and stuff with basic lighting). P.S. The guy who says he is going to take down the site with his "scripts" is a dumbass.

Re: What projects are you currently working on?

Posted: Sat Aug 01, 2009 10:21 am
by RandomDever
Tic Tac Toe wih SDL.
Nothing special just tic tac toe.
Almost done. :) :mrgreen:

Re: What projects are you currently working on?

Posted: Sat Aug 01, 2009 11:23 am
by RandomDever
Done! :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
My very first game is complete :shock:
O and BTW http://www.youtube.com/user/Randomdever

Re: What projects are you currently working on?

Posted: Sat Aug 01, 2009 12:25 pm
by dandymcgee
RandomDever wrote:Done! :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
My very first game is complete :shock:
O and BTW http://www.youtube.com/user/Randomdever
Sub'd to a fellow devver. 8-)

Re: What projects are you currently working on?

Posted: Sat Aug 01, 2009 1:48 pm
by davidthefat
Something with opengl... Just something that works... so far I got the camera and a cube... WTF at least it moves... :mrgreen:

Re: What projects are you currently working on?

Posted: Tue Aug 11, 2009 3:21 pm
by ArmisticeML
Hey guys first post, gotta start somewhere, right?

My name is Michael Lukiman, age14, and I'm making a basic 3D game with RPG elements and a time-travel centered storyline.
I'm currently mastering the 3D creations of things before the programming or scripting, and yeah.
See you 'round the forums.
:)

Re: What projects are you currently working on?

Posted: Tue Aug 11, 2009 3:25 pm
by hurstshifter
ArmisticeML wrote:Hey guys first post, gotta start somewhere, right?

My name is Michael Lukiman, age14, and I'm making a basic 3D game with RPG elements and a time-travel centered storyline.
I'm currently mastering the 3D creations of things before the programming or scripting, and yeah.
See you 'round the forums.
:)
What application(s) are you using for your 3d modeling? Have you created any 2d games in the past?

Re: What projects are you currently working on?

Posted: Tue Aug 11, 2009 3:36 pm
by ArmisticeML
I'm learning with both Blender (like so many others) and trueSpace to get a feel of different apps; and yes, I've created 2D games in the past.
Not from raw C++ or C#, though, since at the time I wanted to learn how to make games, I was even younger and didn't even want to touch those.
I made the 2D games with DBPro, as it seemed fit.

Now, my project's "on hold" since I want to master my 3D creation sk ills before I jump into anything too quickly.
And I just like creating in 3D altogether. ;)

Re: What projects are you currently working on?

Posted: Tue Aug 11, 2009 4:48 pm
by Sliver
After trying out all the usual APIs and lbraries (SDL, Allegro, OpenGL) I've finally settled with Direct3D9. I bought a couple of books, and currently putting together a library of all the useful D3D functions I can find (and write myself ;)). I'm thinking about what game I will make to test the library - any ideas, anyone? :)
I've already managed to do the usual pong, tic tac toe etc - now I need to find some artists to start a more advanced project with.

Re: What projects are you currently working on?

Posted: Wed Aug 12, 2009 1:36 am
by K-Bal
Sliver wrote:After trying out all the usual APIs and lbraries (SDL, Allegro, OpenGL) I've finally settled with Direct3D9. I bought a couple of books, and currently putting together a library of all the useful D3D functions I can find (and write myself ;)). I'm thinking about what game I will make to test the library - any ideas, anyone? :)
I've already managed to do the usual pong, tic tac toe etc - now I need to find some artists to start a more advanced project with.

My usual comment: start out with a game and code the engine along. Writing an engine for the purpose of writing an engine is not a good idea.

Good luck ;)

Re: What projects are you currently working on?

Posted: Mon Sep 07, 2009 5:46 pm
by Big Grizzle
I am working on the bestest ever version of pong!</sarcasm>

I'm using python and pygame. I'd share but the code is really fugly at the moment.

Having problems/fun (problems == fun) with collison detection, but at least the paddles move. :)

Gotta start somewhere!

Re: What projects are you currently working on?

Posted: Tue Sep 08, 2009 1:55 pm
by qpHalcy0n
While a few of my team members are on break, I am working on several proof of concept realtime graphics demonstrations using a minimal OpenGL framework. I'll also be releasing the source with them and probably doing some video commentary.
The first of which I've recently posted over at: http://elysianshadows.com/phpBB3/viewto ... art=999999

Re: What projects are you currently working on?

Posted: Wed Sep 09, 2009 2:39 am
by Netwatcher
I've taken as my first Java project to make Johnny Mast's pastebin 1.0(you may know him from IRC) in well... Java.
This is his app http://www.youtube.com/watch?v=hnN_IlkKFBQ , originally written in objective-C.

Things are coming along great so far.

Re: What projects are you currently working on?

Posted: Sat Sep 12, 2009 12:19 pm
by kadajett
I am working on a game called MarbleGarble. It is a matching game that has no real point to it honestly...
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uro-LiePQEI&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Uro-LiePQEI&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube] Check it out and tell me what I can do to make it better :)