thanks guys,
just wanted update how sales are going, ratio has been surprisingly high the past few months, uncommon for XBLIG, majority of purchase/trial ratio that people post on the xna forums are around 5-10%.
December
Period Statistics
Trials: 816
Purchases: 856
Purchase/Trial Ratio: 104.90 %
Janurary
Period Statistics
Trials: 798
Purchases: 903
Purchase/Trial Ratio: 113.16 %
Total through January
Period Statistics
Trials: 27108
Purchases: 18130
Purchase/Trial Ratio: 66.88 %
Currently i am trying to port it over to pc and mobile, both because i've heard of people finding much more success on PC outlets like steam (the CSTW developer had 20,000 sales on xblig over a year and put it on steam and had 200,000+ sales in 4 months) and also because i just want the experience of porting from xna to windows to WP7.project was recently accepted by kickstarter too
http://www.kickstarter.com/projects/big ... hooter-pca
Anyways, right now im trying to focus on beer pong right now, but I thought people thinking about developing with xna would be interested
on the other hand, sales for Gamerscore Tracker, an app i released mid-December that tracks gamerscore history and some other stuff, didn't do so well :
Period Statistics
Trials: 1948
Purchases: 519
Purchase/Trial Ratio: 26.64 %
i spent about 500 on art assets. Bombed! haha, o well i learned a lot about menu navigation and menu animation so it was worth it even if i lost money on the deal