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Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Oct 31, 2010 1:08 pm
by dandymcgee
High Score!
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Oct 31, 2010 4:40 pm
by EdBoon
pretty sweet man, good work, ill check it out tomorrow evening a bit more
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Oct 31, 2010 6:13 pm
by GroundUpEngine
I gotta say, pretty epic progress!
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Mon Nov 01, 2010 3:54 pm
by ibly31
Wow! Very fun, a lot more fun than i was expecting. I also agree with making the zombies a little slower. You can be reloading and have a zombie barely nudging you for a few seconds and lose a LOT of health. Also kick back would be nice, but im not sure how exactly one would go about programming that. Great job!
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Tue Nov 02, 2010 7:17 pm
by TheAustech
I've been working on my own login system for Zombie Outrage 2. I knew that just entering a random username would get boring.
It's not going to be released right now, but when it is I'll have to clear the original score list. But thank you all for playing, it means a lot. : )
The user file currently holds your name, password, total play count, and total time survived. But this can be added to since the way I made it is flexible and is able to work when having things add to.
The passwords are safe and hashed. And example of a file in my system would be this:
Code: Select all
//Austech
pass:5f4dcc3b5aa765d61d8327deb882cf99;ZO2PlayCount:2;ZO2TotalTime:17476;
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Tue Nov 02, 2010 7:40 pm
by Ginto8
get a linux build or put up the actual exe download, cuz the updater don't work in wine!
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Tue Nov 02, 2010 7:51 pm
by TheAustech
Ginto8 wrote:get a linux build or put up the actual exe download, cuz the updater don't work in wine!
There ya go. The site now has a download for the updater, and the zip file. ;D
http://theaustech.110mb.com/ZO2.php
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Wed Nov 03, 2010 12:48 pm
by dandymcgee
TheAustech wrote:
The passwords are safe and hashed. And example of a file in my system would be this:
Code: Select all
//Austech
pass:5f4dcc3b5aa765d61d8327deb882cf99;ZO2PlayCount:2;ZO2TotalTime:17476;
Until you go and use something stupid like "password" for your password.
You do realize MD5 hashes are not very safe at all, right?
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Wed Nov 03, 2010 12:57 pm
by Milch
dandymcgee wrote:TheAustech wrote:
The passwords are safe and hashed. And example of a file in my system would be this:
Code: Select all
//Austech
pass:5f4dcc3b5aa765d61d8327deb882cf99;ZO2PlayCount:2;ZO2TotalTime:17476;
Until you go and use something stupid like "password" for your password.
You do realize MD5 hashes are not very safe at all, right?
Why wouldn't they?
If he takes a password like "asbSAjfk45" then nobody will every guess that, so no password-table will include that.
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Wed Nov 03, 2010 2:10 pm
by TheAustech
dandymcgee wrote:TheAustech wrote:
The passwords are safe and hashed. And example of a file in my system would be this:
Code: Select all
//Austech
pass:5f4dcc3b5aa765d61d8327deb882cf99;ZO2PlayCount:2;ZO2TotalTime:17476;
Until you go and use something stupid like "password" for your password.
You do realize MD5 hashes are not very safe at all, right?
Bastard. D:
It's okay though. I have some more bad news for my clients. But it's for the best. At the moment I'm going to use a different hash algorithm (one more safe
).
Also these passwords will be salted. So the text being hashed will seem "gibberish". : )
By the way, I don't use "password" for any of my usernames besides that example, so don't try anything folks. XD
The bad news is that all the users will have to be removed.
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Thu Nov 04, 2010 8:39 am
by dandymcgee
TheAustech wrote:
Also these passwords will be salted.
Swee.. err Salty!
my Sup3R S3cur3 p4ssw0rd h4Sh3r:
Random number of passes between 10 and 15 of (Salt -> MD5 -> Salt -> Triple-DES -> Salt -> SHA-512) then append number of passes*17 to end of hashed password.
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sat Nov 06, 2010 8:02 am
by GroundUpEngine
dandymcgee wrote:TheAustech wrote:
Also these passwords will be salted.
Swee.. err Salty!
my Sup3R S3cur3 p4ssw0rd h4Sh3r:
Random number of passes between 10 and 15 of (Salt -> MD5 -> Salt -> Triple-DES -> Salt -> SHA-512) then append number of passes*17 to end of hashed password.
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Dec 26, 2010 4:41 am
by adikid89
I'd probably switch sides... just to see things from the zombie's perspective
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Dec 26, 2010 11:23 am
by dandymcgee
swarkya wrote:What would you do if there was a zombie outbreak? What if a zombie apocalypse occurred tomorrow or even today? What would you do? I would gather a bunch of survivors and find shelter to stay at until we can come up with a plan.
As a moderator, I don't even know how to begin reacting to this post..
Re: Zombie Outrage 2 (ZO2 Updates)
Posted: Sun Dec 26, 2010 11:36 am
by adikid89
dandymcgee wrote:swarkya wrote:What would you do if there was a zombie outbreak? What if a zombie apocalypse occurred tomorrow or even today? What would you do? I would gather a bunch of survivors and find shelter to stay at until we can come up with a plan.
As a moderator, I don't even know how to begin reacting to this post..
Lol..
What's funny is that he actually created an account just to post that