Blade Brothers Engine: Creating my first 2D Game Engine

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LeonBlade
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

Woah... if I go too far down the screen bugs out... haha.
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eatcomics
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by eatcomics »

hm that's not right
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LeonBlade
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

I don't think so, Tim.
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

Wii port FTW! It looks pretty awesome even with the bugs. Do you need a modded wii to do wii homebrew stuff?
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eatcomics
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by eatcomics »

Why yes you do, but let me tell you, its really easy to do, it wouldn't take you more than a couple hour if that
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mv2112
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

eatcomics wrote:Why yes you do, but let me tell you, its really easy to do, it wouldn't take you more than a couple hour if that
Where could i find out how to do it?
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LeonBlade
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

http://wiibrew.org/wiki/Main_Page.

Really fucking easy dude, literally takes only a few minutes like half an hour.
If you need some help, let me know.

Staying on topic with my topic, I plan on redoing the whole movement system, basing it off of Final Fantasy IV's movement ( because I've been playing FF4 a lot lately ;) )
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by eatcomics »

Lol inspiration :D
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

LeonBlade wrote: If you need some help, let me know.
Where did you start off when learning how to do wii dev? What graphics library are you using? I've got my wii setup and i've sent a hello world to it but thats all 8-)
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LeonBlade
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

Bro, it's SDL like I said before.
And there's not really much to know, just look up some stuff.
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mv2112
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

Cool! I got SDL working and i just found out that i can use C++ instead of C. This should be easy! However, i cant get SDL_ttf to compile.
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

mv2112 wrote:Cool! I got SDL working and i just found out that i can use C++ instead of C. This should be easy! However, i cant get SDL_ttf to compile.
It complies just fine for me... what kind of issues are you getting?
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

A bunch of errors saying that a bunch of different structs dont have members that the code says it has.
Here are the errors:
http://pastebin.com/dMVQNdFh
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by LeonBlade »

I'm not quite sure, you don't need to build it anyway, just get the prebuilt files and place them in the folders.
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Re: Blade Brothers Engine: Creating my first 2D Game Engine

Post by mv2112 »

I was following the tutorial on the homebrew site on how to install SDL. I guess i'll go get the prebuilt stuff instead. :|

EDIT: Which prebuilt files do i get? There are mac,linux and win32 ones.
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