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Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Thu Jun 24, 2010 10:08 pm
by LeonBlade
Woah... if I go too far down the screen bugs out... haha.
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Thu Jun 24, 2010 11:29 pm
by eatcomics
hm that's not right
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 12:20 am
by LeonBlade
I don't think so, Tim.
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 1:40 pm
by mv2112
Wii port FTW! It looks pretty awesome even with the bugs. Do you need a modded wii to do wii homebrew stuff?
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 3:02 pm
by eatcomics
Why yes you do, but let me tell you, its really easy to do, it wouldn't take you more than a couple hour if that
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 5:23 pm
by mv2112
eatcomics wrote:Why yes you do, but let me tell you, its really easy to do, it wouldn't take you more than a couple hour if that
Where could i find out how to do it?
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 7:58 pm
by LeonBlade
http://wiibrew.org/wiki/Main_Page.
Really fucking easy dude, literally takes only a few minutes like half an hour.
If you need some help, let me know.
Staying on topic with my topic, I plan on redoing the whole movement system, basing it off of Final Fantasy IV's movement ( because I've been playing FF4 a lot lately
)
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Fri Jun 25, 2010 8:04 pm
by eatcomics
Lol inspiration :D
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Sun Jun 27, 2010 2:58 pm
by mv2112
LeonBlade wrote:
If you need some help, let me know.
Where did you start off when learning how to do wii dev? What graphics library are you using? I've got my wii setup and i've sent a hello world to it but thats all
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Mon Jun 28, 2010 6:45 am
by LeonBlade
Bro, it's SDL like I said before.
And there's not really much to know, just look up some stuff.
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Mon Jun 28, 2010 12:41 pm
by mv2112
Cool! I got SDL working and i just found out that i can use C++ instead of C. This should be easy! However, i cant get SDL_ttf to compile.
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Mon Jun 28, 2010 6:25 pm
by LeonBlade
mv2112 wrote:Cool! I got SDL working and i just found out that i can use C++ instead of C. This should be easy! However, i cant get SDL_ttf to compile.
It complies just fine for me... what kind of issues are you getting?
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Mon Jun 28, 2010 8:37 pm
by mv2112
A bunch of errors saying that a bunch of different structs dont have members that the code says it has.
Here are the errors:
http://pastebin.com/dMVQNdFh
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Tue Jun 29, 2010 4:09 am
by LeonBlade
I'm not quite sure, you don't need to build it anyway, just get the prebuilt files and place them in the folders.
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Posted: Tue Jun 29, 2010 11:21 am
by mv2112
I was following the
tutorial on the homebrew site on how to install SDL. I guess i'll go get the prebuilt stuff instead.
EDIT: Which prebuilt files do i get? There are mac,linux and win32 ones.