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Re: Practice games
Posted: Sat Apr 11, 2009 3:15 pm
by eatcomics
aamesxdavid wrote:trufun202 wrote:eatcomics wrote:What about a Tower Defence style game? Its top-down like an RTS, but with less complexity.
I love those games, even though I can't stand RTS's.. weird.
Does this have to be a full game? I like making little systems within games. For instance, you can make a battle system, and even start out text-based, and move on from there. You get practice in, and you can even use it in a full game later on.
Hmm I like RTSs but not tower defense lol that is kinda wierd... Tower defense is okay but I get bored with it really easy...
Re: Practice games
Posted: Tue Apr 14, 2009 9:26 am
by RyanPridgeon
eatcomics wrote:
I could probably do it but a newb wouldn't know where to begin especially if he was still using the command line... >.>
Well in that case just hone your C++ skills, and make console games until you're confident with programming structure and all that.
Then learn a library like SDL, which lets you draw to the screen and take keyboard input etc
Watch GyroVorbis' video on where to begin;
http://www.youtube.com/watch?v=zAgpsks2 ... 98&index=0
Re: Practice games
Posted: Sat Apr 18, 2009 9:02 pm
by eatcomics
RyanPridgeon wrote:eatcomics wrote:
I could probably do it but a newb wouldn't know where to begin especially if he was still using the command line... >.>
Well in that case just hone your C++ skills, and make console games until you're confident with programming structure and all that.
Then learn a library like SDL, which lets you draw to the screen and take keyboard input etc
Watch GyroVorbis' video on where to begin;
http://www.youtube.com/watch?v=zAgpsks2 ... 98&index=0
Precisely what he asked!
He was looking for games that could be made in the console! Or at least he was when this was first posted
Re: Practice games
Posted: Sun May 10, 2009 8:05 pm
by XianForce
Breakout? It's similar to pong, but a step further...