deathsangel wrote:I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.
VIsual Basic all the way.
*coughs*
OpenGL or DirectX -- I don't think it's a detriment to learn one or the other; you're going to have to be trained in some areas, and if you're good enough to know one, the other probably won't be too huge of a deal to become familiar with.
I just prefer OpenGL because it's cross-platform, and not a Microsoft product. :p
Moosader wrote:
VIsual Basic all the way.
*coughs*
Don't even joke about that. *cringe*
Moosader wrote:
OpenGL or DirectX -- I don't think it's a detriment to learn one or the other; you're going to have to be trained in some areas, and if you're good enough to know one, the other probably won't be too huge of a deal to become familiar with.
I just prefer OpenGL because it's cross-platform, and not a Microsoft product. :p
Agreed.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!