MarauderIIC wrote:Many years ago I read about something in Japan that was a helmet that rendered like, pac-man-ish spheres that you 'collected' on the inside of the visor, that lined up with the places you were walking around. So you saw the spheres like they were actually there. Of course, I'm sure this came at the cost of wandering around with a helmet and looking like a moron.
Correct, just it wasn't exactly Japanease, and there is a mobile-phone app for that now (it uses GPS tracking)
Re: ARhrrrr - An augmented reality shooter
Posted: Mon Jul 27, 2009 10:19 am
by trufun202
I'm starting to tinker around with Augmented Reality stuff at work. I get 2 hours a week to work on whatever I want, so this is my new pet project.
I'll let you guys know if I come up with anything worth showing off.
Re: ARhrrrr - An augmented reality shooter
Posted: Wed Jul 29, 2009 1:24 pm
by Pickzell
This is one step closer to a joke me and my friends had in English class back in April. "The new console is going to be called the Sega Dream(cast) it knocks you out and makes your dream a game."
It's kind of tame, but it was to our bitch of a teacher.
Re: ARhrrrr - An augmented reality shooter
Posted: Wed Jul 29, 2009 5:51 pm
by trufun202
I'm pretty stoked about Augmented Reality these days. I'm looking into the Goblin library for XNA. Unfortunately it uses a ARTagWrapper dll that can only be downloaded when you buy the dude's book... But, I wanna get something going, so I went ahead and purchased it.
In the mean time, I've just been tinkering with some AR demo applications, which are pretty damn sweet - hence the new avatar.
Re: ARhrrrr - An augmented reality shooter
Posted: Wed Jul 29, 2009 6:52 pm
by Netwatcher
That pic looks shweet, I wonder if any big retail games are going to come out for AR, or you're gonna make one...
Either way I'm pretty sure it has a huge potential.
Re: ARhrrrr - An augmented reality shooter
Posted: Fri Aug 07, 2009 7:40 pm
by eatcomics
I saw a game somewhere, ARf, it was an augmented reality pet sim, it looked cool.
Re: ARhrrrr - An augmented reality shooter
Posted: Sat Aug 08, 2009 3:06 pm
by Netwatcher
You gonna make some of these soon TruFun?
Re: ARhrrrr - An augmented reality shooter
Posted: Sun Aug 09, 2009 10:50 am
by trufun202
Netwatcher wrote:You gonna make some of these soon TruFun?
That is badass! The tank one has given me some ideas.
When I come up with something worth showing, I'll post a video.
Re: ARhrrrr - An augmented reality shooter
Posted: Wed Aug 12, 2009 3:39 pm
by eatcomics
that tank one was pretty sweet! I'm thinking some sweet RTSs are gonna come from this
the first one was a little dumb... I wonder how the actual game would be???
Re: ARhrrrr - An augmented reality shooter
Posted: Wed Aug 12, 2009 10:02 pm
by Pickzell
I'm going to make GM app that loads in a picture and searches for areas with heavy shading(AKA outlines), those will be converted into walls and it will be converted into an FPS. So if I wanted to shoot zombies on a naked girl, I could.
I'm going to get to work on that. I'll log my progress, if I have any, in this post.
I'll steal my friends super rad idea of 3D models through code.
EDIT: 11:28, Got loading done. We'll see how this turns out.
Re: ARhrrrr - An augmented reality shooter
Posted: Thu Aug 27, 2009 1:49 pm
by MarauderIIC
Pickzell wrote:I'm going to make GM app that loads in a picture and searches for areas with heavy shading(AKA outlines), those will be converted into walls and it will be converted into an FPS. So if I wanted to shoot zombies on a naked girl, I could.
Like [graphics program here]'s line finder tool? Might look into that.
Re: ARhrrrr - An augmented reality shooter
Posted: Tue Sep 01, 2009 4:24 pm
by trufun202
I just stumbled across this article on Augmented Reality and Contact Lenses. This is pretty crazy stuff.
And, hell yeah - we're one step closer to having x-ray vision!
My AR research has caught the interest of some of the higher ups in the company. They now want me to build a tech demo of AR running on the iPhone. They're getting me the equipment next week.
Objective C here I come!
Re: ARhrrrr - An augmented reality shooter
Posted: Fri Sep 04, 2009 4:47 pm
by Protimus
I'm sure you won't disappoint
Re: ARhrrrr - An augmented reality shooter
Posted: Fri Oct 02, 2009 7:02 am
by jtst1
trufun202 wrote:I just stumbled across this article on Augmented Reality and Contact Lenses. This is pretty crazy stuff.
And, hell yeah - we're one step closer to having x-ray vision!