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Re: Final Salvation

Posted: Fri Jul 17, 2009 8:18 pm
by clsDevAaron
Build 1.5
Image

Re: Final Salvation

Posted: Fri Jul 17, 2009 8:39 pm
by MarauderIIC
Poor bunny!

Re: Final Salvation

Posted: Fri Jul 17, 2009 8:42 pm
by Netwatcher
MarauderIIC wrote:Poor bunny!
:lol:

un-capitalize the "A" as in "You have slain a Bunny of Doom"

Re: Final Salvation

Posted: Fri Jul 17, 2009 10:01 pm
by clsDevAaron
lol A Giant Brown Bunny is the name of the enemy...not...Giant Brown Bunny.

so the A just stays capitalized...prevents me from making the mistake of putting...

You hit a A Giant Brown Bunny for 5 points of damage!

Re: Final Salvation

Posted: Fri Jul 17, 2009 11:30 pm
by MarauderIIC
And if you have "ant" then you have to have logic for the game to choose between "a" and "an". So yes, having articles in the enemy name is acceptable, I agree (especially if you want some enemy to be "the").

Re: Final Salvation

Posted: Sat Jul 18, 2009 4:37 am
by Netwatcher
I guess you should highlight the name somehow then :roll:

Re: Final Salvation

Posted: Sat Aug 01, 2009 5:49 am
by clsDevAaron
New video finally up for latest build: 2.0

Part 1: http://www.youtube.com/watch?v=aGCFzDCl-hM
Part 2: http://www.youtube.com/watch?v=7bWtOX1rU94

Re: Final Salvation

Posted: Tue Aug 04, 2009 11:20 pm
by wearymemory
A scimitar (pronounced /ˈsɪmɪtər/).
Indeed, I will keep an eye out.

Re: Final Salvation

Posted: Wed Aug 05, 2009 3:18 pm
by dandymcgee
That interface is freaking beautiful. ;)

Re: Final Salvation

Posted: Wed Aug 05, 2009 9:18 pm
by eatcomics
wearymemory wrote:
A scimitar (pronounced /ˈsɪmɪtər/).
Indeed, I will keep an eye out.
I KNEW IT!!!!!! I always tell my friends that but there all "No it's Skimitar!" n00bs :lol:

but very nice game, much better than anything I've done :lol:

Re: Final Salvation

Posted: Wed Aug 05, 2009 10:16 pm
by dandymcgee
eatcomics wrote:
wearymemory wrote:
A scimitar (pronounced /ˈsɪmɪtər/).
Indeed, I will keep an eye out.
I KNEW IT!!!!!! I always tell my friends that but there all "No it's Skimitar!" n00bs :lol:

but very nice game, much better than anything I've done :lol:
Lol, I used to call 'em "Schmitars".

Re: Final Salvation

Posted: Fri Aug 07, 2009 7:16 pm
by eatcomics
rofl

Re: Final Salvation

Posted: Mon Aug 10, 2009 11:12 pm
by clsDevAaron
hah, thanks for all the replies while ive been on hiatus from working on the game...

there will be a lack of updates cause im currently in gamer mode on a game going for the top 3 players in the entire game <-- is #7 atm.

so, i shall start making more updates when i hit max level.

as for the reason i havent been showing many other updates on the main game...is because i was secretly rewriting the game in C++.

[ Please excuse the horrible typing above ]

Re: Final Salvation

Posted: Tue Aug 11, 2009 3:47 am
by Netwatcher
XD congratz... haven't seen you on msn for too long :shock:
C++ with what Lib/s?

Re: Final Salvation

Posted: Tue Aug 11, 2009 5:11 am
by clsDevAaron
ill start getting back on msn...i blocked off all contact lately except for through the game so that i could grind it out

im using SDL only for now, even though it is slow...rewriting most of the game, although i stopped when i got into this game. I will be starting back up probably within the next week or so...and definitely before i start college.