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Re: why 2d just is better.
Posted: Wed Aug 19, 2009 2:46 am
by zeid
Sounds like that music would line up with the game alright if you ask me.
Does anyone else think that band looks like undead kiss?
Re: why 2d just is better.
Posted: Wed Aug 19, 2009 9:26 am
by Falco Girgis
Pickzell wrote:avansc wrote:Pickzell wrote:Um... that's 2.5D....
And plus, 3D is just a 2D game with stretched graphics. You should say "2D is better than 2D with better visuals."
first off. thats not 2.5D,
the definition of 2.5D, is a 2D game that emulates 3D. that games does have some parralax scrollers that give the illusion of depth. but many 2D games have that.
personally i hate the term 2.5D there is no such thing as half a dimension.
secondly. "And plus, 3D is just a 2D game with stretched graphics." are you kidding me? the distinct difference with 2d and 3d is the addition of a complete new dimension. you can stretch 2d as much as you want to(in the given plane). it will never be 3D.
Do you even know how to make a 3D game? Yeah, there's a z dimension, but a 3D game is just a 2D game with an illusion behind it.
I'm sorry, but I felt morally obligated to tell you that everything that you have said in reference to 2D vs 3D has been completely wrong.
There is no "illusion" of depth. There is a huge, gigantic, distinct-as-hell difference here, and it's even worse that you're criticizing somebody who knows a hell of a lot more than you do.
Parallaxing backgrounds does not make a game "2.5D" Sonic the Hedgehog was 2.5D? Donkey Kong Country was 2.5D? Every polished looking 16-bit 2D game is 2.5D by your definition.