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Re: Developing with a Team, It's a lovely thing

Posted: Fri Oct 02, 2009 3:41 pm
by Falco Girgis
pritam wrote:
cypher1554R wrote:
GyroVorbis wrote:...and as I always say, don't ever forget that teams suck.
:lol: trust him. not easy.
Oh I don't know about that, at The Chaos Rift crew we're mostly just playing around, throwing paper airplanes at each other from time to time, the occasional pillow fights with our fans, I'm not very good at that and my team usually looses when we play capture the flag, a lot of smiling and laughing, especially when someone by accident finishes something "Oh look! I just found this spritesheet I forgot to show you guys earlier, isn't it great!", then at the end of the day we're all listening to "99 Luftballons" with Nena together with everyone like fans and dancing around with 99 balloons that look like hot air balloons in different beautiful patterns and colors and then everybody joins in the sauna for one or two cold ones. And then we finish the day with a shower and strawberry cake for everyone. I thought we had this talk before Falco, teams don't suck, right? Maybe I lost that argument.. Oh well. I enjoy it anyway. ;)

Oh no! Wait! Did I just make this all up or was I daydreaming again.. hmmh. *Pritam smiles and dreams on..
ROFL! Stop giving away what happens in the private development forum!

But in all seriousness, working with the ES team doesn't suck. It used to, though. I remember being mad at Marcel every weekend about him not contributing and leaving me to do the (devving) and dev videos.

It took awhile to find the ideal team, but I think we've finally assembled a team of people who are passionate about ES.

The worst thing that you could ever do is team with people who aren't ambitious about your project.

Re: Developing with a Team

Posted: Fri Oct 02, 2009 5:21 pm
by cypher1554R
If you do want to go with the team, then one of the best advices I can give you is not to confuse the people you want to hang out with versus people you want to dev with. Huge difference, and bad consequences. If you make this mistake, it might just happen that those people will soon not want to dev OR hang out with you.

Re: Developing with a Team

Posted: Fri Oct 02, 2009 6:04 pm
by hurstshifter
cypher1554R wrote:If you do want to go with the team, then one of the best advices I can give you is not to confuse the people you want to hang out with versus people you want to dev with. Huge difference, and bad consequences. If you make this mistake, it might just happen that those people will soon not want to dev OR hang out with you.
This certainly does not seem like one of "the best advices" I have ever received. Are you trying to say that if I dev with my friends than they will no longer want to hang out with me? Highly unlikely.

Re: Developing with a Team

Posted: Fri Oct 02, 2009 8:04 pm
by cypher1554R
hurstshifter wrote:
cypher1554R wrote:If you do want to go with the team, then one of the best advices I can give you is not to confuse the people you want to hang out with versus people you want to dev with. Huge difference, and bad consequences. If you make this mistake, it might just happen that those people will soon not want to dev OR hang out with you.
This certainly does not seem like one of "the best advices" I have ever received. Are you trying to say that if I dev with my friends than they will no longer want to hang out with me? Highly unlikely.
It's the best that "I can give", and I said "it might just happen". That's why many fall into this trap, cause it SEEMS harmless. If your friend is a good programmer|artist|whatever the chances are lower, but there are other factors if the project is serious - patience, commitment, respect, attitude.. If ANY of those fail, your friendship is exposed to a chance of failure. It doesn't have to crash and burn, you just become more distant, which isn't any better.. it'd be like saying that dieing instantly is worse than dieing over aids. Just trust me on this one, it's rarely worth the chance.

Re: Developing with a Team

Posted: Sun Oct 04, 2009 6:43 pm
by MarauderIIC
The same reason you don't do business with friends or family. If your friend [brother, sister, whatever] borrows $1,000 from the business and never pays it back, what do you do? If your business partner borrows $1,000 from the business and never pays it back, you sue him and never see him again.

Re: Developing with a Team

Posted: Sun Oct 04, 2009 8:37 pm
by Falco Girgis
I can honestly say that I have lost several friends like this.

Re: Developing with a Team

Posted: Mon Oct 05, 2009 7:53 am
by hurstshifter
GyroVorbis wrote:I can honestly say that I have lost several friends like this.

This is some unfortunate news. I will be very careful

Re: Developing with a Team

Posted: Wed Oct 21, 2009 2:50 pm
by Thel
If they're guys you know then go for it. What's important is that they encourage you to do a good job. Falco, Kendall, MDK and Pri were amazing people to work for because they gave me that encouragement whereas some just took and never gave.

Re: Developing with a Team

Posted: Wed Oct 21, 2009 6:04 pm
by eatcomics
You know what's funny? While reading this (and typing this) I'm watching episode 9 part 2 where you talk about releasing the old artist :) coincidence? Anyways, I wish you the best of luck in your work as a team :)