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Re: 3D modeling
Posted: Tue Nov 16, 2010 11:17 pm
by dandymcgee
A baby could have been both conceived and born during the time between your post and the one before it.
Re: 3D modeling
Posted: Thu Nov 18, 2010 1:20 pm
by pritam
I'd definetly recommend having at least some experience in modeling, texturing and animation as well as having a technical grip on 3D file formats. If you're gonna work as a 3D artist (or the other way around) together with programmers you need to be able to communicate with them so they understand you and they so you understand them, some programming experience with one or other graphics library would definetly come in handy. This may be an unspoken expectation from you.
Re: 3D modeling
Posted: Thu May 12, 2011 2:54 pm
by janequorzar
I would have to agree with pritam here. Example.. if you work with 3D OBJ ( WaveFront ) files from a 3D app.. say.. Blender for example.. you would need to know how to read those files ( which is actually easy ) and know how to read them with a parser into your program. 3D engines in general are a nasty slow process.. but the more you put into it as a library, the better. Same goes with 3D models.
All in all, if you cannot afford a 3D modeler program... get blender 3D.. its free and can be used for practically anything.
Re: 3D modeling
Posted: Tue Sep 27, 2011 8:59 pm
by Benjamin100
EdEown wrote:
But in real game programing, in industries you dont see person which does 3D mdoeling and programing at same time.
For me it kinds of fits together perfectly.
I do know of some professional programmer's that are pretty good at art.
Re: 3D modeling
Posted: Tue Sep 27, 2011 10:25 pm
by dandymcgee
Benjamin100 wrote:EdEown wrote:
But in real game programing, in industries you dont see person which does 3D mdoeling and programing at same time.
For me it kinds of fits together perfectly.
I do know of some professional programmer's that are pretty good at art.
Was that comment really worth a 4-month necro? lol.
Re: 3D modeling
Posted: Tue Sep 27, 2011 10:40 pm
by short
Was that comment really worth a 4-month necro? lol.
Gotta get the post count up somehow....
Re: 3D modeling
Posted: Wed Sep 28, 2011 1:08 pm
by Benjamin100
Haha. Sorry, I just felt like mentioning that some programmers can be artistic too.
I wasn't just trying to get my post count up,(I'm not sure what good that would do anyways.)
Re: 3D modeling
Posted: Wed Sep 28, 2011 2:32 pm
by ibly31
Try to check the date of a last post before you resurrect the thread.
I can't judge you because I've done this before, but just try to be more careful.
Re: 3D modeling
Posted: Wed Sep 28, 2011 7:57 pm
by short
ibly31 wrote:Try to check the date of a last post before you resurrect the thread.
I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?
Re: 3D modeling
Posted: Wed Sep 28, 2011 8:13 pm
by treyrust
short wrote:ibly31 wrote:Try to check the date of a last post before you resurrect the thread.
I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?
Heck, some forums get mad if you make a duplicate thread...
Re: 3D modeling
Posted: Wed Sep 28, 2011 8:24 pm
by ibly31
Nahh, didn't mean to make it sound like a crime. Its just good practice, considering how ridiculously strict some forums are about it. This one is pretty forgiving, but others hand out bans all the time.
Re: 3D modeling
Posted: Thu Sep 29, 2011 8:41 am
by janequorzar
Deleted
Re: 3D modeling
Posted: Thu Sep 29, 2011 8:41 am
by dandymcgee
short wrote:ibly31 wrote:Try to check the date of a last post before you resurrect the thread.
I can't judge you because I've done this before, but just try to be more careful.
You make it sound like a crime. I never have understood why people hate thread necro. If someone has something to post in a four month old thread so what. More forum activity a bad thing?
It's just obnoxious. I don't want to reread a topic we debated and closed a significant time ago. I've seen people necro threads more than 5 years old to say "haha". The reason we don't auto-lock old threads is to give users the opportunity to make a useful contribution to ANYTHING on the forums. If you want to bring back a thread from 2004, and you have something worthwhile to say about the topic, feel free.
EDIT: Thanks for bringing us back on topic janequorzar.
Re: 3D modeling
Posted: Thu Sep 29, 2011 8:46 am
by janequorzar
dandymcgee wrote:EDIT: Thanks for bringing us back on topic janequorzar.
No Problem
Re: 3D modeling
Posted: Sat Oct 01, 2011 2:29 pm
by Benjamin100
I thought I saw that a lot of the guys and Pixar are veteran animators, who are taught how to use their computer animation software, and it would surprise me if they used very much scripting.