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Re: Electrobud Games Dev Diary

Posted: Sat Mar 13, 2010 1:30 am
by Innerscope
We uploaded some a new episode, check it out:
http://www.youtube.com/electrobudgames

We also uploaded some highlights from a game design panel in San Francisco. People from the industry talk about the future of gaming and what it takes to get in the industry. Unfortunately, we didn't have a tripod so the camera is a bit unstable. I went ahead and sub-titled the part we highlight, so feel free to share your opinions on the event. ;)

Re: Electrobud Games Dev Diary

Posted: Sat Mar 13, 2010 1:19 pm
by eatcomics
watched the new episode, didn't watch the panel stuff, but I probably will later. The new episodes was nice, that editor is really awesome.

Re: Electrobud Games Dev Diary

Posted: Sat Mar 13, 2010 1:54 pm
by LeonBlade
Same with me :lol: it was late and I didn't watch the panel discussion but it sounds really interesting I'll watch it later.
And the map editor is pretty sweet :) and I love the art style too, really nice.

Re: Electrobud Games Dev Diary

Posted: Sun Apr 11, 2010 4:37 am
by Innerscope
New video's up! just bumping the thread to let people know.




let us know what you guys think!

Re: Electrobud Games Dev Diary

Posted: Sun Apr 11, 2010 5:12 am
by K-Bal
Nice, I'm getting my popcorn and have a watch ;) I'll leave the comments on youtube.

Re: Electrobud Games Dev Diary

Posted: Sun Apr 11, 2010 11:57 am
by GroundUpEngine
Sweet a new episode, ima go watch! :)

Re: Electrobud Games Dev Diary

Posted: Sun Apr 11, 2010 5:12 pm
by dandymcgee
Sweet dude. I wanna play.

Re: Electrobud Games Dev Diary

Posted: Sun Apr 11, 2010 8:42 pm
by eatcomics
:O I've been waiting for a new episode, gonna watch now :D

Edit: Awesome, game is really coming along, can't wait to see it finished, sadly I won't be able to play.... I has no iphone or itouch anymore...

Re: Electrobud Games Dev Diary

Posted: Wed Apr 14, 2010 1:24 pm
by MrDeathNote
Nice job man, great update :)

Re: Electrobud Games Dev Diary

Posted: Wed Apr 14, 2010 6:54 pm
by Bakkon
Your artist owns for "researching" Pokemon. ;)

Re: Electrobud Games Dev Diary

Posted: Wed Apr 14, 2010 9:26 pm
by eatcomics
I love how pokepon kingdom was rated "M" :lol:

Re: Electrobud Games Dev Diary

Posted: Thu Apr 15, 2010 3:58 am
by Maevik
Nice Chrono Trigger homage :)

The game looks really polished for how along you guys are. The art looks great and I feel like I'd have fun playing even though I don't yet understand what's going on exactly puzzle-wise. The fact that you guys seem to be having a blast making it certainly doesn't hurt!

What are you looking for as far as music?

Re: Electrobud Games Dev Diary

Posted: Thu Apr 15, 2010 2:14 pm
by quickshot14
Maevik wrote:Nice Chrono Trigger homage :)
Yeah i have to agree the CT homage was just epic and sweet! Love the episode too very awsome stuff love to see more keep it up :)

Re: Electrobud Games Dev Diary

Posted: Thu Apr 22, 2010 2:08 am
by Innerscope
Maevik wrote:Nice Chrono Trigger homage :)
Thanks! I put some work into it. I'm really glad people liked it.
Maevik wrote:The game looks really polished for how along you guys are. The art looks great and I feel like I'd have fun playing even though I don't yet understand what's going on exactly puzzle-wise.
I should explain a little more about the puzzles. The user has to match whatever image they see in the bottom left. They are given information like what pieces will appear next and what the value is for each piece. Triangles add to the puzzle-factor because their orientation is dependent on adjacent blocks. So the user has to figure out how to place what they are given and in what order. If the puzzle is completed flawlessly they are granted a significant bonus. More difficult stages will emphasize this bonus as a necessity in completing the stage. Time also has a role in scoring, so does the color of the pieces.
In the rhythm mode, the user is also scored. If they miss too many "notes" in this mode, unwanted blocks will appear to make the next puzzle more difficult. Excellent timing on the notes that were hit, will reward the player with bomb bubbles to destroy the unwanted blocks for the next puzzle. If it's the last puzzle in the set, the bomb bubbles and unwanted blocks are ignored. That's what we have so far. This is nothing like what we had in the beginning of this project, all for the better i'd like to think. :lol:
Maevik wrote:What are you looking for as far as music?
Something electronica/video game/house/upbeat. Ideally I could feature someone who is serious about music (has a band or group), particularly of those genre.

BTW Maevik, your sig is genius!

Re: Electrobud Games Dev Diary

Posted: Sun Apr 25, 2010 11:23 pm
by Maevik
Gameplay sounds pretty fresh! Unfortunately I don't have an iPhone, but I'll find a way around that in order to get a chance to play.

The only person I know that does that style music is not someone I would recommend as a team member ><
Innerscope wrote: BTW Maevik, your sig is genius!
Thanks :D