Maevik wrote:Awesome dude! You're making serious progress here. What is left on the agenda for the level editor? What next once the editor is in a state you're pleased with?
Well, after i get an item system working in the engine, i will add an item layer to the editor. I will also add an engine invoker to the editor and an engine file creator so if you want to play the map in the engine, you don't have to edit the engine file it came with. After that i don't know, maybe add a better GUI. I'll add what ever i need as time goes on. Also, i will most likely be adding a player editor either to the map editor or make a separate program. Right now, the engine loads the sprite.txt file and gets all the image locations for sprite animation, because i have to make the sprite.txt files by hand, it will suck when i have a lot more than 4 (walk left, walk right, and stand faced forward and back) animations with a lot of frames. I definitely NEED to make a player editor. I have 2 other friends working on the game with me but they are completely incompetent to programming so i'm the only one actually building the engine. One of my friends is a great artist so i'm gonna have him make some tiles so i wont have to steal them of the internet
. The other friend is coming up the storyline.
HOPEFULLY i should have new tiles soon. I have a spring break coming up so i will have ALOT of time to work on the engine
. I can't wait!