Thanks. I'll make the shirt black, and animate that ring.GyroVorbis wrote:Look at the big (and horribly ugly) picture of Geno. Notice he has no shirt :watiff:
I can see that you tried to compensate by making it yellow.
I wonder how a black shirt would work. I'd make the shirt over his body black and the trimming and ring that keeps the cape on yellow. I have no clue how that'd look.
Also, notice that in SMRPG Geno is a toy. This game I really don't want him to be in the toy's body (that was the only aspect of him that I thought was a bit gay).
Also, maybe we could lighten up his skin a bit?
I'm impressed that you could make something that nice in a day. I like.
NEStix Chaotix 2
Moderator: PC Supremacists
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
NEStix Chaotix 2
I'm trying to upload the image from my computer, but it won't work. It's a bmp file, and here's exactly what I type in:
[img]Geno.bmp[/img]
Why won't it work?
[img]Geno.bmp[/img]
Why won't it work?
Last edited by spideyspiderman2000 on Wed Dec 15, 2004 6:20 am, edited 2 times in total.
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
Dang!!! Hmmm that's no good. Do they show up on any of you guy's compoots. It does on mine.spideyspiderman2000 wrote:I know what the buttons are for, but yours doesn't say E-Mail.
BTW its: elbowx@hotmail.com
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
I just made some nifty looking icon buttons for the Nestix level editor. A few notes about the editor. I figured out a way around the blitz string thing, and actually I give credit to arce for helping me out. One of his programming topics asked how to make a thing where the user can type in his name for highscore or something. So I said some stuff and I to him to use the chr() function..... then I realized that was the command I needed. Thanks Arce! The reason I didn't thank of that sooner was probably that I forgot you could simply "add" strings together. Unlike C++ (is there a way to do that with operator overloading crap?).
So yeah, I'm close to finish. And say you want a level to have something special, I decided we should make it an event rather than making it part of the level data header thing. How's that?
BTW, what was the max level dimmensions again? 600x300 ???
So yeah, I'm close to finish. And say you want a level to have something special, I decided we should make it an event rather than making it part of the level data header thing. How's that?
BTW, what was the max level dimmensions again? 600x300 ???
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
Heh, I already forgot the max dimensions!
Is that chr() function like a getchar() or getc() in C?
Also, the operator overloading thing. I'm actually not sure about C++. That is how I do my perl scripts so that a poll can't accidently overwrite another poll with the same name. It adds a number to the end of the string and junk and yeah...
I really do need to figure out how to do that in C++. . .
I'm sure he did that because of me. I got so sick fo going in there to see his game and before it starts, this super cheesy DOS console pops up and asks for my name. I couldn't stand it.JS Lemming wrote:I figured out a way around the blitz string thing, and actually I give credit to arce for helping me out. One of his programming topics asked how to make a thing where the user can type in his name for highscore or something. So I said some stuff and I to him to use the chr() function..... then I realized that was the command I needed. Thanks Arce! The reason I didn't thank of that sooner was probably that I forgot you could simply "add" strings together. Unlike C++ (is there a way to do that with operator overloading crap?).
Is that chr() function like a getchar() or getc() in C?
Also, the operator overloading thing. I'm actually not sure about C++. That is how I do my perl scripts so that a poll can't accidently overwrite another poll with the same name. It adds a number to the end of the string and junk and yeah...
I really do need to figure out how to do that in C++. . .
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
- spideyspiderman2000
- Chaos Rift Demigod
- Posts: 1177
- Joined: Fri Sep 17, 2004 9:28 pm
- Location: Stupid Kansas
- Contact:
- JS Lemming
- Game Developer
- Posts: 2383
- Joined: Fri May 21, 2004 4:09 pm
- Location: C:\CON\CON