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Re: How have your games evolved since your first?

Posted: Mon Jun 14, 2010 8:59 am
by Moosader
It's cool to look at everyone else's lists. Maybe they should put a "history" page on their sites. :D

I made a video about my history >>
http://www.youtube.com/watch?v=myWVSbnm5SQ

Re: How have your games evolved since your first?

Posted: Mon Jun 28, 2010 6:11 am
by dejai
Oh this sounds really fun. All of it is in C and C++
1. RPG Glade (Never Finished, C++ irrlicht) I was like 13?:
Image
Image
2. IrrSolar. An emulation of the solar system. I lost the files but it was really pretty :/ But here is an uber diagram of the code base. http://img513.imageshack.us/img513/3817 ... m11vz4.png I was 15 I was pretty proud of it?
3. Dejaiin some crazy zombie FPS game I don't remember writing :) http://irrlicht.sourceforge.net/phpBB2/ ... highlight=
4. Sonic Revolution some crazy sonic fan game which I never finished.
5. Marslander Lunar lander but not
6. Pong coded in C available at my website
7. Breakout coded in C available at my website
8. BreakBouncer coded in C available at my website.
9. NTEngine (Currently working on ) I wrote a forum post it is the biggest code base I have ever worked on over 12k lines. It has been really fun.
[And I am still coding]