Page 2 of 3

Re: Byte-Me Games Development Thread

Posted: Thu Dec 23, 2010 12:50 pm
by GroundUpEngine
MrDeathNote wrote:
N64vSNES wrote: If all goes to plan then level designing should be pretty enjoyable. EQ's Editor/toolkit lets you drop npcs into the game aswell as items and even attach scripts ( well the scripts arn't done yet ) and it works really well. One thing I suggest is a idea we got from AIGD is to invoke the main engine and play through the level because its kinda tediouse to save the map move it to the engine's data folder and load it in.
Yea, i actually have that implemented now. I could never see the point of making an amazing editor with a multitude of features and then make it so cumbersome to test the level, it's a must have in my opinion.
Agreed, a very good feature to have! I have made this mistake and have been having to correct it recently, ugh ;)

Re: Byte-Me Games Development Thread

Posted: Thu Dec 23, 2010 12:57 pm
by N64vSNES
Is it just me or with all these new projects popping up the forums are getting so much more exciting?! :lol:

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 6:14 am
by MrDeathNote
Ok guys so i thought i owed everyone an update. I've started recording devlopent log 2. It would be a hell of a lot easier if my brother would get off his ass and do some fucking work but it's not a perfect world :p. I thought i'd give you guys a list of things that will be coming up:

- A look at the re-design of the engine
- A look at the new component system
- Map editor additions
- Multi- platform library (O no he didn't!!)
- Top secret website(Shhhhhh don't tell anyone)
- Art? (We'll see how that goes lol)

I think it's a pretty comprehensive list, i have a lot giong on at the minute with work and stuff. We're pushing to hit a fairly unrealistic deadling :lol: but that's pretty much par for the course in the software business. Thoughts, ideas, suggestions? If so, please keep them to yourself :). Only joking guys, let me know what you think...

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 8:14 am
by N64vSNES
MrDeathNote wrote:- A look at the re-design of the engine
Classy :)
MrDeathNote wrote:- A look at the new component system
Classier :D
MrDeathNote wrote:- Map editor additions
Superfanceyclassey
MrDeathNote wrote:- Multi- platform library (O no he didn't!!)
You stole that idea from me! :x ....I stole the idea from Gyro ;)
MrDeathNote wrote:- Top secret website(Shhhhhh don't tell anyone)
I'm excited! :D
MrDeathNote wrote:- Art? (We'll see how that goes lol)
I feel your pain :cry:

Honestly though, I'm looking forward to it :)

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 1:01 pm
by EdBoon
If you are looking for an artist i can give you the name of a really talented guy. Hes tough to get booked though because so many people have jobs for him, heres a sample:

Image

also looking forward to the dev video

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 1:11 pm
by MrDeathNote
EdBoon wrote:If you are looking for an artist i can give you the name of a really talented guy. Hes tough to get booked though because so many people have jobs for him, heres a sample:

Image

also looking forward to the dev video
Lol i love his work!!!!! I think i've seen him around here before.

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 4:14 pm
by GroundUpEngine
MrDeathNote wrote:
EdBoon wrote:If you are looking for an artist i can give you the name of a really talented guy. Hes tough to get booked though because so many people have jobs for him, heres a sample:

Image

also looking forward to the dev video
Lol i love his work!!!!! I think i've seen him around here before.
! :lol:

Re: Byte-Me Games Development Thread

Posted: Sun Jan 30, 2011 6:46 pm
by dandymcgee
GroundUpEngine wrote:
MrDeathNote wrote:
EdBoon wrote:If you are looking for an artist i can give you the name of a really talented guy. Hes tough to get booked though because so many people have jobs for him, heres a sample:

Image
Lol i love his work!!!!! I think i've seen him around here before.
! :lol:
Or, if you're really looking for quality art perhaps I could suggest someone a bit more qualified?

Click here to see the hidden message (It might contain spoilers)
Image

Awesome update man. ;)

Re: Byte-Me Games Development Thread

Posted: Mon Jan 31, 2011 2:30 am
by MrDeathNote
dandymcgee wrote:
GroundUpEngine wrote:
MrDeathNote wrote:
EdBoon wrote:If you are looking for an artist i can give you the name of a really talented guy. Hes tough to get booked though because so many people have jobs for him, heres a sample:

Image
Lol i love his work!!!!! I think i've seen him around here before.
! :lol:
Or, if you're really looking for quality art perhaps I could suggest someone a bit more qualified?

Click here to see the hidden message (It might contain spoilers)
Image

Awesome update man. ;)
Lol :lol:! Cheers man!

Re: Byte-Me Games Development Thread

Posted: Sun Feb 20, 2011 1:23 pm
by MrDeathNote
Hey guys, I've finally gotten round to creating another video. I haven't had that much time to work on the game recently so there aren't any huge leaps in progress but I thought I should post something to show we're still alive. As always we want to hear from you guys so if you have any thoughts, please share them and if you really like the videos you can subscribe as well.




Re: Byte-Me Games Development Thread

Posted: Sun Feb 20, 2011 1:38 pm
by eatcomics
YAY! I was wondering what you guys had been up to :D

Re: Byte-Me Games Development Thread

Posted: Sun Feb 20, 2011 2:01 pm
by k1net1k
yeah that first video seems to have lost audio halfway through
that editor looks pretty good
:)

Re: Byte-Me Games Development Thread

Posted: Sun Feb 20, 2011 2:16 pm
by MrDeathNote
k1net1k wrote:yeah that first video seems to have lost audio halfway through
that editor looks pretty good
:)
Yea i'm trying to fix it now. Shity video editing software :x

EDIT: Ok it should be ok now. I swear video editing will be the death of me :nono:

Re: Byte-Me Games Development Thread

Posted: Mon Feb 21, 2011 11:22 am
by MrDeathNote
I anyone is still having trouble with the audio let me know.

Re: Byte-Me Games Development Thread

Posted: Mon Feb 21, 2011 12:31 pm
by N64vSNES
That was epic! :lol:

Artist....Get to work! >:|