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Re: mvEngine RPG

Posted: Wed Feb 02, 2011 12:20 pm
by D-e-X
N64vSNES wrote:
D-e-X wrote:
eatcomics wrote:
D-e-X wrote:Sounds very good, ambition is always a plus, but remember to keep it simple and then build on that. You don't learn C++ by jumping right into classes, polymorphism and pointers, you do it by building a foundation then progressing from that base knowledge ;). Sounds awesome, though!
Our friend MV here has a pretty good handle on c++ ;)
Ugh... yes, he probably does... and?
His engine is already quite functional
Okay, sounds good!
Are you serious?... That was an example... How didn't you get that? I thought it was implied.

Re: mvEngine RPG

Posted: Wed Feb 02, 2011 2:13 pm
by eatcomics
I'm not sure why there's so much quoting going on here. I only said what I said because it sounded like you thought mv was a n00b who just got into programming, i thought I would point out he's been around the block. As for N64vsSNES wtf? you just quoted him? How about some input. And D-E-X you replied to the quoting because????

Back on topic. Glad to here MV2112. Snow day here too, so I think I'll do some programming too!